Server device, and non-transitory computer-readable storage medium
AssigneeDeNA Co., Ltd.
InventorsRyuji IKEDA, Kenichi IWAO
Life of this patent
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AssigneeDeNA Co., Ltd.
InventorsRyuji IKEDA, Kenichi IWAO
Estimating the term…
A server device that controls a battle game, including: a player information storage unit configured to store game contents possessed by the player, battle game contents including game contents used when the player performs a battle against another player, and a battle parameter of the battle game contents; a sacrifice contents information storage unit configured to store sacrifice contents serving as a sacrifice when the player loses the battle, and an impact given by the sacrifice contents on the battle; a battle processing unit configured to perform the battle based on the battle parameter and the impact; and an information change unit configured to cause, as a result of the battle, sacrifice contents of a player who lost the battle to be not possessed by the player and possessed by a player who won the battle, and to change and store information in the player information storage unit.
A server device configured to be connected with an information processing terminal through a network, and to control a game in which a player battles against another player from the information processing terminal through the network, comprising:
A non-transitory computer-readable storage medium storing game program for causing a server device to realize a game in which a player battles against another player from an information processing terminal through a network, the program for causing the server device to realize:
Dependencies are inferred from the claim text.