System and Method for Designing and Selling Games
AssigneeNational Entertainment Collectibles Association, Inc.
InventorsJoel Weinshanker, Alexis N. Mueller, Justin A. Ziran
Life of this patent
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Abstract
Systems and methods for designing and selling a user-generated game offered for sale via an online retail platform are provided. A user can input user-specified game information via a computing device over a network instructions for the development of the components of a game are automatically created based at least in part on the user-specified game information. Moreover, the systems and methods may further include transmitting the instructions for the development of the components of the game to an online retail platform, print on demand manufacturing the game, and thereafter offering the game for sale or rent via the online retail platform.
Claims20
A method for creating a user-generated game comprising:
- receiving information at a server from a user via a first computing device over a communications link on a network about game rules and game components;
- creating a game based on the information received from the user;
- and
- making the game available for sale over the network.
A system for designing and selling a user-generated game comprising:
- a game design platform having a game design engine in electronic communication with a game designer over a network for receiving user-specified game information, including game parameters, for a user-defined game;
- a media creation engine in electronic communication with the game design engine for automatically generating instructions for development of components of the game based at least in part on the user-specified game information;
- and
- a retail platform in electronic communication with the media creation engine for receiving instructions therefrom to sell the game directly to a purchaser over the network.
A method for designing and selling a user-generated game comprising:
- electronically communicating by a game design engine with a game designer via a game design platform over a network;
- electronically receiving from the game designer user-specified game information, including game parameters, for a user-defined game;
- electronically transmitting user-specified game information to a media creation engine;
- automatically generating by the media creation engine instructions for development of components of the game based at least in part on the user-specified game information;
- electronically transmitting the instructions to a retail platform;
- and
- selling the game directly to a purchaser over the network via the retail platform.
Dependencies are inferred from the claim text.