Methods and Systems for an Object-Oriented Arrangement of Musical Ideas
AssigneeinMusic Brands, Inc.
InventorsTimothy Jay Adnitt, Wolfram Knelangen, John O'Donnell
Life of this patent
Estimating the term…
Abstract
An electronic device and a method for playing a plurality of audio objects is provided. The method includes displaying the plurality of audio objects on a display, each audio object being displayed at a location having a horizontal component and a vertical component, wherein the location of each audio object is changeable by a user.
Claims30
A method for playing a plurality of audio objects, the method comprising:
- displaying the plurality of audio objects on a display, each audio object being displayed at a location having a horizontal component and a vertical component, wherein the location of each audio object is changeable by a user;
- responsive to a first playback command, playing each of the plurality of audio objects, wherein each audio object starts playing after a delay corresponding to the location of the audio object.
A non-transitory computer-readable medium encoded with instructions which, when executed by a processor, cause the processor to execute a method comprising:
- displaying the plurality of audio objects on a display, each audio object being displayed at a location having a horizontal component and a vertical component, wherein the location of each audio object is changeable by a user;
- responsive to a first playback command, playing each of the plurality of audio objects, wherein each audio object starts playing after a delay corresponding to the location of the audio object.
An electronic device comprising a processor, the processor configured to:
- display the plurality of audio objects on a display, each audio object being displayed at a location having a horizontal component and a vertical component, wherein the location of each audio object is changeable by a user;
- responsive to a first playback command, play each of the plurality of audio objects, wherein each audio object starts playing after a delay corresponding to the location of the audio object.
Dependencies are inferred from the claim text.