# US 2014/0194205 A1 · System, sound processing apparatus and sound processing method for electronic games

> Agents: this data is available as JSON from the patentgrep API and MCP server — see https://patentgrep.com/llms.txt

- Number: US 2014/0194205 A1
- Document ID: US20140194205A1
- Status: Published application
- Kind: A1
- Application number: 14/241,727
- Filed: 2012-07-20
- Published: 2014-07-10
- Earliest claimed: 2011-08-29
- Assignees: Creative Technology Ltd
- Inventors: Wei Peng Renny Lim
- Web page: https://patentgrep.com/patent/US20140194205A1

## CPC

- H03G 5/005: {of digital signals}
- A63F 13/54: involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
- H03G 5/165: {Equalizers; Volume or gain control in limited frequency bands}
- H03G: CONTROL OF AMPLIFICATION
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR

## Abstract

A system, a sound processing method and a sound processing apparatus suitable for enhancing gamer experience for electronic games. The sound processing apparatus can communicate with a terminal suitable for playing an electronic game. The electronic game can be associated with audio data which can be communicated from the terminal to the sound processing apparatus. The sound processing apparatus includes a receive module for receiving the audio data and a processing module coupled to the receive module. The audio data can include low frequency range audio signals, mid frequency range audio signals and high frequency range audio signals. The audio data can be communicated from the receive module to the processing module. The processing module can be configured to process the audio data in a manner such that at least one of the low frequency range audio signals and the high frequency range audio signals are accentuated relative to the mid frequency range audio signals.

## Claims

### Claim 1

A sound processing apparatus communicable with a terminal suitable for playing an electronic game, the electronic game being associable with audio data communicable from the terminal to the sound processing apparatus, the sound processing apparatus comprising:
a receive module for receiving the audio data, the audio data comprising low frequency range audio signals, mid frequency range audio signals and high frequency range audio signals; and
a processing module coupled to the receive module, the audio data being communicable from the receive module to the processing module,
wherein the processing module is configurable to process the audio data in a manner such that at least one of the low frequency range audio signals and the high frequency range audio signals are accentuated relative to the mid frequency range audio signals.

### Claim 2 (depends on 1)

The sound processing apparatus as in claim 1 wherein the processing module is configurable to process the audio data in a manner so as to attenuate the mid frequency range audio signals relative to at least one of the low frequency range audio signals and the high frequency range audio signals.

### Claim 3 (depends on 2)

The sound processing apparatus as in claim 2 wherein the processing module is further configurable to process the audio data in a manner such that the low frequency range audio signals are more amplified compared to the high frequency range audio signals.

### Claim 4 (depends on 1)

The sound processing apparatus as in claim 1,
wherein the processing module is configurable to process the audio data in a manner such that the mid frequency range audio signals are attenuated relative to the low frequency range audio signals and the high frequency range audio signals, and
wherein the processing module is further configurable to process the audio data in a manner such that the low frequency range audio signals are more amplified compared to the high frequency range audio signals.

### Claim 5 (depends on 1)

The sound processing apparatus as in claim 1,
wherein the sound processing apparatus is configurable to process the audio data based on at least one control scheme, the at least one control scheme determining whether or not the sound processing apparatus is activated, the at least one control scheme being at least one of an automatic based control scheme, a manual activation based control scheme and an audio activation based control scheme.

### Claim 6 (depends on 5)

The sound processing apparatus as in claim 5,
wherein the automatic based control scheme comprises including a database in at least one of the terminal and the sound processing apparatus, the database comprising a games list having a list of game titles,
wherein a control signal is generated if the electronic game played on the terminal corresponds to a game title in the list of game titles and a control signal is not generated otherwise, and
wherein the sound processing apparatus is activated to process the audio data if the control signal is generated and the sound apparatus is not activated otherwise.

### Claim 7 (depends on 5)

The sound processing apparatus as in claim 5,
wherein the manual activation based control scheme comprises implementing an activation button in at least one of the sound processing apparatus and the terminal, the activation button being usable to generate a control signal to activate the sound processing apparatus to process the audio data.

### Claim 8 (depends on 5)

The sound processing apparatus as in claim 5,
wherein the audio activation based control scheme comprises implementing a voice recognition module in at least one of the terminal and the sound processing apparatus,
wherein the voice recognition module is configurable to recognize one of a preferred word and a preferred phrase, and
wherein upon recognition of one of the preferred word and the preferred phrase, a control signal is generated to activate the sound processing apparatus to process the audio data.

### Claim 9

A sound processing apparatus communicable with a terminal suitable for playing an electronic game, the electronic game being associable with audio data communicable from the terminal to the sound processing apparatus, the sound processing apparatus comprising:
a receive module for receiving the audio data, the audio data comprising low frequency range audio signals, mid frequency range audio signals and high frequency range audio signals; and
a processing module coupled to the receive module, the audio data being communicable from the receive module to the processing module,
wherein the processing module is configurable to process the audio data in a manner such that the mid frequency range audio signals are attenuated relative to the low frequency range audio signals and the high frequency range audio signals, and
wherein the processing module is further configurable to process the audio data in a manner such that the low frequency range audio signals are more amplified compared to the high frequency range audio signals.

### Claim 10

A sound processing apparatus communicable with a terminal suitable for playing an electronic game, the electronic game being associable with audio data communicable from the terminal to the sound processing apparatus, the sound processing apparatus comprising:
a receive module for receiving the audio data, the audio data comprising low frequency range audio signals, mid frequency range audio signals and high frequency range audio signals; and
a processing module coupled to the receive module, the audio data being communicable from the receive module to the processing module,
wherein the processing module is configurable to process the audio data in a manner such that at least one of the low frequency range audio signals and the high frequency range audio signals are accentuated relative to the mid frequency range audio signals, and
wherein the sound processing apparatus is configurable to process the audio data based on at least one control scheme, the at least one control scheme determining whether or not the sound processing apparatus is activated to process the audio data, the at least one control scheme being at least one of an automatic based control scheme, a manual activation based control scheme and an audio activation based control scheme.
