Simulation Of The Physical Behavior Of An Object In A 3D Scene Divided Into A Plurality Of Zones
AssigneeDassault Systemes
InventorPhilippe Belmans
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Abstract
The invention is directed to a computer-implemented method for simulating the physical behavior of at least one object in a 3D scene divided into a plurality of zones. The method comprises: providing at least a first zone and a second zone topologically adjacent, each zone having its own computing resource; providing an object located in one or both zones; and simulating the physical behavior of the object, the simulation being performed by the computing resource of each one of said first and second zones.
Claims13
A computer-implemented method for simulating the physical behavior of at least one object in a 3D scene divided into a plurality of zones, comprising:
- providing at least a first zone and a second zone topologically adjacent, each zone having its own computing resource;
- providing an object located in one or both zones;
- and
- simulating the physical behavior of the object, the simulation being performed by the computing resource of each one of said first and second zones.
A computer readable storage medium having recorded thereon a computer program for simulating the physical behavior of at least one object in a 3D scene divided into a plurality of zones, the computer program comprising instructions for execution by a computer, the instructions being adapted for performing the steps of:
- providing at least a first zone and a second zone topologically adjacent, each zone having its own computing resource;
- providing an object located in one or both zones;
- and
- simulating the physical behavior of the object, the simulation being performed by the computing resource of each one of said first and second zones.
A computerized system for simulating the physical behavior of at least one object in a 3D scene divided into a plurality of zones, comprising:
- a storage system for storing at least a first zone and a second zone topologically adjacent of a three-dimensional scene divided into a plurality of zones and for storing an object in one or both zones;
- a processing unit for simulating the physical behavior of the object by performing the steps of:
- providing at least a first zone and a second zone topologically adjacent, each zone having its own computing resource;
- providing an object located in one or both zones;
- and
- simulating the physical behavior of the object, the simulation being performed by the computing resource of each one of said first and second zones.
Dependencies are inferred from the claim text.