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US 2014/0179432 A1Published application
Interactive toys
AssigneeDialware Inc.
InventorsMoshe COHEN, Alan SEGE
Life of this patent
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Abstract
A plurality of individual toys, at least a first one of which generates acoustic signals and at least a second one of which receives acoustic signals. When the second toy receives acoustic signals from the first toy, it responds, for example, by generating a sound and/or controlling its motion. In a preferred embodiment of the invention, the toys flock and/or form a procession of toys which follow a leader toy, for example a mother goose and a plurality of following and preferably quacking goslings.
Claims23
A method for playing an interactive computer game comprising:
- moving a user-controlled play implement, wherein the user-controlled play implement models at least one of a motion of a virtual object in the computer game and a force applied to a virtual object in the computer game;
- transmitting a signal by the play implement, wherein the signal includes an indication of the motion of the play implement;
- receiving the signal by a computer, wherein the signal includes an indication of a particular physical action performable by a user, wherein the particular physical action is selected from a change in position, a change in orientation, a three dimensional (3D) motion, rotation, and acceleration;
- and
- responding by the computer to the signal received, in accordance with the interactive computer game.
2 more elements
Dependencies are inferred from the claim text.