Generation of a mult-part mini-game for cloud-gaming based on recorded gameplay
AssigneeSony Computer Entertainment America LLC
InventorsVictor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
Life of this patent
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Abstract
A method for generating a playable limited version of a video game is provided. A user's gameplay of a full version of the video game is recorded. A plurality of user-defined portions of the user's recorded gameplay is determined. For each user-defined portion, boundaries within a gameplay context of the video game based on the user-defined portion, and a playable portion of the video game is generated based on the defined boundaries. Each of the playable portions of the video game is arranged in a series to define the limited version of the video game; wherein the method is executed by a processor.
Claims21
A method for generating a playable limited version of a video game, comprising:
- recording a user's gameplay of a full version of the video game;
- determining a plurality of user-defined portions of the user's recorded gameplay;
- for each user-defined portion, defining boundaries within a gameplay context of the video game based on the user-defined portion, and generating a playable portion of the video game based on the defined boundaries;
- arranging each of the playable portions of the video game in a series to define the limited version of the video game;
- wherein the method is executed by a processor.
A tangible computer readable medium having program instructions embodied thereon for generating a playable limited version of a video game, comprising:
- program instructions for recording a user's gameplay of a full version of the video game;
- program instructions for determining a plurality of user-defined portions of the user's recorded gameplay;
- program instructions for, for each user-defined portion, defining boundaries within a gameplay context of the video game based on the user-defined portion, and generating a playable portion of the video game based on the defined boundaries;
- program instructions for arranging each of the playable portions of the video game in a series to define the limited version of the video game.
A system comprising:
- at least one server computing device, the at least one server computing device having logic for generating a playable limited version of a video game, including,
- logic for recording a user's gameplay of a full version of the video game;
- logic for determining a plurality of user-defined portions of the user's recorded gameplay;
- logic for, for each user-defined portion, defining boundaries within a gameplay context of the video game based on the user-defined portion, and generating a playable portion of the video game based on the defined boundaries;
- logic for arranging each of the playable portions of the video game in a series to define the limited version of the video game.
Dependencies are inferred from the claim text.