# US 2014/0155172 A1 · Method and system of multimedia game play

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- Number: US 2014/0155172 A1
- Document ID: US20140155172A1
- Status: Published application
- Kind: A1
- Application number: 13/691,644
- Filed: 2012-11-30
- Published: 2014-06-05
- Earliest claimed: 2012-11-30
- Inventors: TOMMY STOILKOVICH; IVAN STOILKOVICH; JEFFREY BLYSETH; JAY POPESKI
- Web page: https://patentgrep.com/patent/US20140155172A1

## CPC

- G07F 17/3225: {Data transfer within a gaming system, e.g. data sent between gaming machines and users}
- G07F 17/3276: {wherein the players compete, e.g. tournament}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})

## Abstract

A multimedia game play is provided. A multimedia game may be created based on a media file. A multimedia game may be a private game, a public game, or a contest game. An entity may create a contest game. A media file may be shared by way of the multimedia game. In one embodiment, a multimedia game is in a live chat session where all the game submissions are synchronized among all the game participants and displayed accordingly. An entity may award winners of a contest game and to promote its business by way of a contest game.

## Claims

### Claim 1

A computer-implemented method, comprising:
creating a game based on a media file according to a game option of a creator;
presenting the game to a set of players according to the game option; and
receiving a set of game submissions from the set of players, wherein the set of game submissions comprise an attempted identification of a subject of the media file, and wherein the received set of game submissions are all displayed real time in a synchronized game interface in a manner defined by creator-determined regulations.

### Claim 2 (depends on 1)

The computer-implemented method of claim 1, wherein the set of game submissions further comprise a comment to the game.

### Claim 3 (depends on 1)

The computer-implemented method of claim 1, further comprising creating the media file and storing the media file.

### Claim 4 (depends on 1)

The computer-implemented method of claim 1, wherein the creator is an individual, further comprising receiving a determination of a game winner from the creator.

### Claim 5 (depends on 1)

The computer-implemented method of claim 1, wherein the creator is an entity and the game option comprises a first instruction to determine a game winner and a second instruction to award the game winner.

### Claim 6 (depends on 1)

The computer-implemented method of claim 1, wherein the game option comprises an instruction to send a game invitation to a player, further comprising processing a response to the game invitation from a player.

### Claim 7 (depends on 1)

The computer-implemented method of claim 1, wherein the game option comprises a game category.

### Claim 8 (depends on 1)

The computer-implemented method of claim 1, further comprising presenting the set of game submissions on a message board.

### Claim 9 (depends on 1)

The computer-implemented method of claim 1, further comprising providing game statistics to the creator.

### Claim 10 (depends on 1)

The computer-implemented method of claim 1, further comprising:
creating a profile of the creator; and
recommending a second set of games to the creator based on the profile.

### Claim 11

A multimedia game system comprising:
an interface to communicate with a creator and a set of players;
a processor coupled to the interface and to a non-transitory computer readable medium; and
the computer executable program code embodied on the non-transitory computer readable medium configured to cause the processor to:
create a game based on a media file of the creator according to a game option;
present the game to the set of players according to the game option; and
receive a set of game submissions from the set of players, wherein the set of game submissions comprise an attempted identification of a subject of the media file, and wherein the received set of game submissions are all displayed real time in a synchronized game interface in a manner defined by creator-determined regulations.

### Claim 12 (depends on 11)

The multimedia game system of claim 11, wherein the set of game submissions further comprise a comment to the game.

### Claim 13 (depends on 11)

The multimedia game system of claim 11, wherein the computer executable program code is further configured to cause the processor to create the media file and store the media file.

### Claim 14 (depends on 11)

The multimedia game system of claim 11, wherein the creator is an individual, and the computer executable program code is further configured to cause the processor to receive a determination of a game winner from the creator.

### Claim 15 (depends on 11)

The multimedia game system of claim 11, wherein the creator is an entity and the game option comprises a first instruction to determine a game winner and a second instruction to award the game winner.

### Claim 16 (depends on 11)

The multimedia game system of claim 11, wherein the game option comprises an instruction to send a game invitation to a player and the computer executable program code is further configured to cause the processor to process a response to the game invitation from a player.

### Claim 17 (depends on 11)

The multimedia game system of claim 11, wherein the game option comprises a game category.

### Claim 18 (depends on 11)

The multimedia game system of claim 11, wherein the computer executable program code is further configured to cause the processor to present the set of game submissions on a message board.

### Claim 19 (depends on 11)

The multimedia game system of claim 11, wherein the computer executable program code is further configured to cause the processor to provide game statistics to the creator.

### Claim 20 (depends on 11)

The multimedia game system of claim 11, wherein the computer executable program code is further configured to cause the processor to:
create a profile of the creator; and
recommend a second set of games to the creator based on the profile.
