# US 2014/0155155 A1 · Integrated online gaming portal offering entertainment-related casual games and user-generated media

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- Number: US 2014/0155155 A1
- Document ID: US20140155155A1
- Status: Published application
- Kind: A1
- Application number: 13/922,659
- Filed: 2013-06-20
- Published: 2014-06-05
- Earliest claimed: 2009-07-08
- Assignees: Exponential Entertainment, Inc.
- Applicants: Exponential Entertainment, Inc.
- Inventors: William Kuper; David M. Long; Kelly Long; Ryan Ciociola; Dana Hogenson; Steve Sullivan
- Web page: https://patentgrep.com/patent/US20140155155A1

## CPC

- A63F 13/60: Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F 13/53: involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F 13/533: for prompting the player, e.g. by displaying a game menu
- A63F 13/655: by importing photos, e.g. of the player
- A63F 13/79: involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F 13/335: using Internet
- A63F 13/35: Details of game servers
- A63F 2300/575: for trading virtual items
- A63F 2300/8064: Quiz
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR

## Abstract

An integrated online gaming portal offers entertainment-related casual games and/or user-generated media. The integrated online gaming portal offers a variety of features, including media-based casual games, casual games featuring user-generated content, and a media-based horoscope. Media is received from a variety of sources, including TV and movie studios, actors/actresses, sponsors, and the user him- or herself. A media-integrated game is generated by incorporating the received media into a portal game, and a user is provided with access to the generated game. In some embodiments, the generated game is hosted by the portal server, while in other embodiments the generated game is downloaded to a computer or mobile device of the user.

## Claims

### Claim 1

A method of incorporating user-generated media into a casual game, the method comprising:
receiving by a computer system user-generated media,
wherein the user-generated media includes digital images or digital video clips;
retrieving by the computer system a casual game from an associated game database,
wherein the casual game has relatively straightforward rules and is playable within a relative short period of time, as compared to a hardcore game having multiple, complex rules and a extensive game play over multiple levels, and
wherein a desired result under the rules of the casual game is achievable in under 15 minutes;
generating by the computer system a composite game, wherein the composite game is generated by incorporating the user-generated media into the retrieved game; and
providing a user with access to the generated composite game.

### Claim 2 (depends on 1)

The method of claim 1 wherein the generated composite game is hosted by the computer system.

### Claim 3 (depends on 1)

The method of claim 1 wherein the providing the user with access comprises downloading the generated composite game to a computer or mobile device of the user.

### Claim 4 (depends on 1)

The method of claim 1 wherein the providing the user with access comprises requiring the user to be logged in to the system in order to play the generated composite game.

### Claim 5 (depends on 1)

The method of claim 1 wherein the method further comprises enabling the user to distribute the composite game to another user.

### Claim 6

A computer-readable storage medium storing instructions that, if executed by a computer system, cause the computer system to perform operations comprising:
receiving by the computer system user-generated media,
wherein the user-generated media includes digital images or digital video clips;
retrieving by the computer system a casual game from an associated game database,
wherein a desired result under the rules of the casual game is achievable in under 15 minutes;
generating by the computer system a composite game,
wherein the composite game is generated by incorporating the user-generated media into the retrieved game; and
providing a user with access to the generated composite game.

### Claim 7 (depends on 6)

The computer-readable storage medium of claim 6 wherein the generated composite game is hosted by the computer system.

### Claim 8 (depends on 6)

The computer-readable storage medium of claim 6 wherein the providing the user with access comprises downloading the generated composite game to a computer or mobile device of the user.

### Claim 9 (depends on 6)

The computer-readable storage medium of claim 6 wherein the providing the user with access comprises requiring the user to be logged in to the system in order to play the generated composite game.

### Claim 10 (depends on 6)

The computer-readable storage medium of claim 6, the operations further comprising:
enabling the user to distribute the composite game to another user.

### Claim 11 (depends on 10)

The computer-readable storage medium of claim 10 wherein the user is enabled to distribute the generated media-integrated game by email or download.

### Claim 12 (depends on 6)

The computer-readable storage medium of claim 6, the operations further comprising:
permitting the user to send a link to the composite game to another user or third party.

### Claim 13

A computing system comprising:
a component configured to receive user-generated media,
wherein the user-generated media includes digital images or digital video clips;
a component configured to retrieve a casual game from an associated game database,
wherein the casual game has relatively straightforward rules and is playable within a relatively short period of time, as compared to a hardcore game having multiple, complex rules and a extensive game play over multiple levels, and
wherein a desired result under the rules of the casual game is achievable in under 15 minutes;
a component configured to generate a composite game, wherein the composite game is generated by incorporating the user-generated media into the retrieved game; and
a component configured to provide a user with access to the generated composite game.

### Claim 14 (depends on 13)

The computing system of claim 13 wherein the generated composite game is hosted by the computer system.

### Claim 15 (depends on 13)

The computing system of claim 13 wherein the component configured to provide the user with access comprises a component configured to download the generated composite game to a computer or mobile device of the user.

### Claim 16 (depends on 13)

The computing system of claim 13 wherein the component configured to provide the user with access comprises a component configured to require the user to be logged in to the system in order to play the generated composite game.

### Claim 17 (depends on 13)

The computing system of claim 13, further comprising:
a component configured to enable the user to distribute the composite game to another user.

### Claim 18 (depends on 13)

The computing system of claim 13 wherein the component configured to enable the user is configured to enable the user to distribute the generated media-integrated game by email or download.

### Claim 19 (depends on 13)

The computing system of claim 13, further comprising:
a component configured to permit the user to send a link to the composite game to another user or third party.

### Claim 20 (depends on 13)

The computing system of claim 13 wherein an object of the composite game is to spin individual cubes within a grid so that each individual cube correctly reveals a complete media scene.
