# US 2014/0155136 A1 · Electronic gaming device with auto-play functionality

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- Number: US 2014/0155136 A1
- Document ID: US20140155136A1
- Status: Published application
- Kind: A1
- Application number: 13/776,081
- Filed: 2013-02-25
- Published: 2014-06-05
- Earliest claimed: 2012-12-04
- Assignees: Cadillac Jack
- Inventors: Jerish Augustine
- Web page: https://patentgrep.com/patent/US20140155136A1

## CPC

- G07F 17/3267: {Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games}
- G07F 17/3209: {Input means, e.g. buttons, touch screen}
- G07F 17/3227: {Configuring a gaming machine, e.g. downloading personal settings, selecting working parameters}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})

## Abstract

Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may utilize one or more auto-play game functionality. The systems and methods may determine one or more payouts based on the one or more auto-play game functionality. The systems and methods may display one or more presentations based on the one or more auto-play game functionality.

## Claims

### Claim 1

An electronic gaming device comprising:
a plurality of reels;
one or more paylines formed on at least a portion of the plurality of reels;
a memory, the memory including one or more auto-play game play structures; and
a processor configured to initiate the one or more auto-play game play structures, the processor configured to stop one or more auto-play game structures based on one or more triggering events where at least one triggering event is based on a credit balance increasing to a specific number selected by a player;
wherein an initiated auto-play game play structure is based on one or more profiles and wherein the one or more profiles are based on data relating to one or more players.

### Claim 2 (depends on 1)

The electronic gaming device of claim 1, wherein an initiated auto-play game play structure is based on one or more criteria selections.

### Claim 3 (depends on 2)

The electronic gaming device of claim 2, wherein the one or more criteria selections is based on a player's input.

### Claim 4 (depends on 2)

The electronic gaming device of claim 2, wherein the one or more criteria selections is based on one or more selections by the electronic gaming device.

### Claim 5 (depends on 1)

The electronic gaming device of claim 1, wherein the processor is further configured to stop one or more auto-play game structures based on one or more triggering events.

### Claim 6 (depends on 1)

The electronic gaming device of claim 1, wherein the processor is further configured to stop one or more auto-play game structures based on a stop auto-play signal.

### Claim 7 (depends on 1)

The electronic gaming device of claim 1, wherein the one or more profiles is based on data from a loyalty card.

### Claim 8

A method of providing gaming options via an electronic gaming device comprising:
receiving one or more wagers on one or more paylines;
receiving one or more auto-play signals;
initiating one or more auto-play game structures; and
stopping one or more structures based on one or more triggering events where at least one triggering event is based on a credit balance increasing to a specific number selected by a player;
wherein an initiated auto-play game play structure is based on one or more profiles, the one or more profiles is based on data from a loyalty card and the one or more profiles are based on data relating to one or more players.

### Claim 9 (depends on 8)

The method of claim 8, wherein an initiated auto-play game play structure is based on one or more criteria selections.

### Claim 10 (depends on 9)

The method of claim 9, wherein the one or more criteria selections is based on a player's input.

### Claim 11 (depends on 9)

The method of claim 9, wherein the one or more criteria selections is based on one or more selections by the electronic gaming device.

### Claim 12 (depends on 8)

The method of claim 8, further comprising stopping one or more auto-play game structures based on one or more triggering events.

### Claim 13 (depends on 8)

The method of claim 8, further comprising stopping one or more auto-play game structures based on a stop auto-play signal.

### Claim 14

An electronic gaming system comprising:
a server including a server memory and a server processor, the server memory including one or more auto-play game structures; and
the server processor configured to initiate the one or more auto-play game structures, the server processor configured to stop one or more auto-play game structures based on one or more triggering events where at least one triggering event is based on a credit balance increasing to a specific number selected by a player;
wherein an initiated auto-play game play structure is based on one or more profiles and wherein the one or more profiles are based on data relating to one or more players.

### Claim 15 (depends on 14)

The electronic gaming system of claim 14, wherein an initiated auto-play game play structure is based on one or more criteria selections.

### Claim 16 (depends on 15)

The electronic gaming system of claim 15, wherein the one or more criteria selections is based on a player's input.

### Claim 17 (depends on 14)

The electronic gaming system of claim 14, wherein the server processor is further configured to stop one or more auto-play game structures based on one or more triggering events.
