Active learning card game and method for game based teaching and learning of periodic table of chemical elements
OwnerRavindran Pulyassary, Ajitha T. Marathinventors
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OwnerRavindran Pulyassary, Ajitha T. Marathinventors
Estimating the term…
An educational card game comprises a set of cards and rules for playing card games using them to facilitate Game Based Teaching and Learning is presented. Each card represents a respective one of the chemical elements listed in the Periodic Table of Chemical Elements. The rules prescribe for cards to be distributed to the players who, in their turns in a particular round of the game, attempt to use the cards to win the round by creating meaningful patterns using the played card or by playing the highest value card in that round, or to spoil the round or to save a round from being spoiled by an opponent and optionally using the earned card to form chemical compounds or to form ironing equations, points being scored according the nature of the cards used or the nature of the compound formed, or both.
An active learning educational card game comprising a set of cards and rules for playing at least one card game using said set of cards, each of said cards representing a respective one of the chemical elements listed in the Periodic Table of Chemical Elements and carrying information about said one of the chemical elements, together forming a detachable physical model of the Periodic Table of Chemical Elements, the rules prescribing for cards to be distributed to the players who, in their turns in a particular round of the game, to skip the round by playing a card of pre-defined type, or to spoil a round by declaring a nuke attack by playing a card of pre-defined type or to neutralize a nuke attack in progress by playing a card of pre-defined type or attempt to earn cards by playing card of highest value of a pre-defined type and optionally use cards collected by the player to form pre-defined patterns on the Periodic Table of Elements or to form chemical compounds formulas or to balance the ionic equation representing chemical reactions, points being scored according to the value of the cards earned.
Dependencies are inferred from the claim text.