Interactive spectator features for gaming environments
AssigneeRed 5 Studios, Inc.
InventorsMark Kern, Scott Youngblood
Life of this patent
Estimating the term…
Abstract
Systems and methods for exchanging virtual rewards for computing resources are provided herein. Exemplary methods may include receiving access to a portion of computing resources of an end user computing system and providing a virtual reward within a gaming environment to an end user in exchange for utilizing an amount of the portion of the computing resources of the end user computing system.
Claims16
A method for providing spectator feedback within a gaming environment, the method comprising:
- adding one or more spectators to the gaming environment such that the spectators are visible in the gaming environment to active participants and other spectators;
- receiving, via a networked gaming system, spectator feedback from the one or more added spectators relative to at least one active participant within the gaming environment;
- and
- providing, within the gaming environment, indication of the spectator feedback to the at least one active participant upon a level of spectator feedback exceeding a threshold amount.
(canceled)
8-12. (canceled)
A method for facilitating spectator interaction with a gaming environment, the method comprising:
- placing an active participant into a spectator mode when the activate participant is killed in the gaming environment;
- providing the placed spectator access to view the gaming environment using a spectator module, the spectator comprising an entity that is not actively engaged with game play while roaming within the gaming environment;
- receiving, via the gaming environment, spectator feedback from the one or more placed spectators relative to at least one active participant within the gaming environment;
- and
- providing, within the gaming environment, indication of the spectator feedback to the at least one active participant upon a level of spectator feedback exceeding a threshold amount.
A system that facilitates a gaming environment, the system comprising:
- at least one server that is selectively coupleable to an end user computing system, the at least one server comprising a processor configured to execute instructions that comprise:
- a videogame program that provides the gaming environment and tracks the position of one or more spectators within the gaming environment, the videogame program comprising:
- a spectator module that provides a spectator access to a first-person perspective view of the gaming environment while roaming through the gaming environment;
- a interactivity module that provides the spectator with one or more options for interacting with the gaming environment and receives a selection of the one or more options from the spectator;
- an implementation module that effects a change within the gaming environment based upon the selections and
- a feedback module that:
- receives spectator feedback from the spectator relative to at least one active participant within the gaming environment;
- and
- provides an indication of the spectator feedback to the at least one active participant within the gaming environment upon a level of the spectator feedback exceeding a threshold amount.
Dependencies are inferred from the claim text.