Gambling game objectification and abstraction
AssigneeGamblit Gaming, LLC
InventorsMiles Arnone, Caitlyn Ross
Life of this patent
Estimating the term…
Abstract
Systems and methods for configuring a gaming system. In one such gaming system, a plurality of real world engine modules are provided for a hybrid game, each real world engine module having a gambling game that is triggered by an element of an entertainment game of the hybrid game. A selection is received, from a player of the hybrid game, of a selected real world engine module of the plurality of real world engine modules, and triggering is enabled of the selected real world engine module's gambling game by the element of the entertainment game of the hybrid game.
Claims12
A method of configuring a gaming system, comprising:
- providing an entertainment software engine, the entertainment software engine including an entertainment game, the entertainment game including one or more elements for utilization by a player during skillful play of the entertainment game;
- providing a game world engine associating the player's utilization of the one or more elements of the entertainment game during skillful play of the entertainment game with a triggering of a commitment of a wager of real world credits to a gambling game of a real world engine module;
- providing a plurality of real world engine modules, each real world engine module having a singular gambling game;
- receiving, from the player, a selection of a selected real world engine module of the plurality of real world engine modules;
- and
- coupling the entertainment software engine to the selected real world engine module via the game world engine by enabling triggering of the commitment of the wager of real world credits in the selected real world engine module's gambling game by the player's utilization of the one or more elements of the entertainment game during the player's skillful play of the entertainment game.
A method of configuring a gaming system, comprising:
- providing an entertainment software engine, the entertainment software engine including an entertainment game, the entertainment game including one or more elements for utilization by a player during skillful play of the entertainment game;
- providing a game world engine associating the player's utilization of the one or more elements of the entertainment game during skillful play of the entertainment game with a triggering of a commitment of a wager of real world credits to a gambling game of a real world engine module;
- providing a plurality of real world engine modules, each real world engine module having a singular gambling game;
- receiving, from an operator of the gaming system, a selection of a selected real world engine module of the plurality of real world engine modules;
- receiving, from the operator, a selection of a configuration process for the selected real world engine module;
- configuring the selected real world engine module on the basis of the selected configuration process;
- and
- coupling the entertainment software engine to the selected real world engine module via the game world engine by enabling triggering of the commitment of the wager of real world credits in the selected real world engine module's gambling game by the player's utilization of the one or more elements of the entertainment game during the player's skillful play of the entertainment game.
A gaming system comprising:
- at least one processor;
- and
- a memory coupled to the processor, the memory storing instructions executable by the processor, the instructions comprising:
- an entertainment software engine, the entertainment software engine including an entertainment game, the entertainment game including one or more elements for utilization by a player during skillful play of the entertainment game;
- a game world engine associating the player's utilization of the one or more elements of the entertainment game during skillful play of the entertainment game with a triggering of a commitment of a wager of real world credits to a gambling game of a real world engine module;
- a plurality of real world engine modules, each real world engine module having a singular gambling game;
- receiving, from the player, a selection of a selected real world engine module of the plurality of real world engine modules;
- and
- coupling the entertainment software engine to the selected real world engine module via the game world engine by enabling triggering of the commitment of the wager of real world credits in the selected real world engine module's gambling game by the player's utilization of the one or more elements of the entertainment game during the player's skillful play of the entertainment game.
A gaming system comprising:
- at least one processor;
- and
- a memory coupled to the processor, the memory storing instructions executable by the processor, the instructions comprising:
- an entertainment software engine, the entertainment software engine including an entertainment game, the entertainment game including one or more elements for utilization by a player during skillful play of the entertainment game;
- a game world engine associating the player's utilization of the one or more elements of the entertainment game during skillful play of the entertainment game with a triggering of a commitment of a wager of real world credits to a gambling game of a real world engine module;
- a plurality of real world engine modules, each real world engine module having a singular gambling game;
- receiving, from an operator of the hybrid game, a selection of a selected real world engine module of the plurality of real world engine modules;
- receiving, from the operator, a selection of a configuration process for the selected real world engine module;
- configuring the selected real world engine module on the basis of the selected configuration process;
- and
- coupling the entertainment software engine to the selected real world engine module via the game world engine by enabling triggering of the commitment of the wager of real world credits in the selected real world engine module's gambling game by the player's utilization of the one or more elements of the entertainment game during the player's skillful play of the entertainment game.
Dependencies are inferred from the claim text.