# US 2013/0281202 A1 · Method and apparatus for providing game elements in a social gaming environment

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- Number: US 2013/0281202 A1
- Document ID: US20130281202A1
- Status: Published application
- Kind: A1
- Application number: 13/865,333
- Filed: 2013-04-18
- Published: 2013-10-24
- Earliest claimed: 2012-04-18
- Assignees: Zynga Inc.
- Applicants: Zynga, Inc.
- Inventors: Vinh TRINH; Paul STEPHANOUK
- Web page: https://patentgrep.com/patent/US20130281202A1

## CPC

- A63F 13/31: Communication aspects specific to video games, e.g. between several handheld game devices at close range
- A63F 13/69: by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
- A63F 13/795: for finding other players; for building a team; for providing a buddy list
- A63F 13/847: Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR

## Abstract

A participant who has been designated as a friend (e.g., through a social networking application) is able to provide assistance to a user while the user is playing his/her game. A live board display area associated with the game includes game elements that have been provided by one or more friends to the user. The user is able to play the provided game element(s) into the game that he/she is currently playing.

## Claims

### Claim 1

A method for providing assistance from a participant in a multi-participant gaming application comprising:
determining that a participant has met at least one requirement of at least one game parameter with respect to a game application;
if the participant has met said at least one requirement, providing a game element to a user in a display area associated with a game the user is currently playing and said user plays said game element in the game.

### Claim 2 (depends on 1)

The method of claim 1, wherein a participant has met at least one requirement of at least one game parameter if the participant has achieved a threshold score with respect to the game application.
The method of claim 1, wherein a participant has met at least one requirement of at least one game parameter if the participant has achieved a threshold level with respect to the game application.

### Claim 3 (depends on 1)

The method of claim 1, wherein a participant has met at least one requirement of at least one game parameter if the participant has achieved a threshold mission with respect to the game application.

### Claim 4 (depends on 1)

The method of claim 1, wherein a participant has met at least one requirement of at least one game parameter if the participant has paid a sufficient amount of at least one of real and game currency.

### Claim 5 (depends on 1)

The method of claim 1, wherein the participant is designated as a friend through a social networking application.

### Claim 6 (depends on 6)

The method of claim 6 wherein multiple participants are designated as a friend through the social networking application.

### Claim 7 (depends on 7)

The method of claim 7 wherein each participant designated as a friend of said user is associated with a provided game element in the display area associated with the game the user is currently playing.

### Claim 8

A method for providing assistance from a participant in a multi-participant gaming application comprising:
determining that a participant has met at least one requirement of at least one game parameter with respect to a game application;
providing a first game element that a user is capable of playing in a game;
if the participant has met said at least one requirement, providing a second game element to the user in a display area associated with the game the user is currently playing; and
said user playing one of said first and second game elements in the game.

### Claim 9 (depends on 9)

The method of claim 9, wherein the participant is designated as a friend through a social networking application.

### Claim 10 (depends on 10)

The method of claim 10 wherein multiple participants are designated as a friend through the social networking application.

### Claim 11 (depends on 11)

The method of claim 11 wherein each participant designated as a friend of said user is associated with a provided game element in the display area associated with the game the user is currently playing.

### Claim 12

A device comprising a computer readable medium including instructions that, when executed by a processing device, cause the processing device to:
determine that a participant has met at least one requirement of at least one game parameter with respect to a game application;
if the participant has met said at least one requirement, provide a game element to a user in a display area associated with a game the user is currently playing and said user plays said game element in the game.

### Claim 13

A multi-participant gaming system comprising:
a processing device executing a multi-participant gaming application;
a network interface connecting the processing device to a communications network to which computing devices of a plurality of gaming participants are connected; wherein
the processing device determines that a participant has met at least one requirement of at least one game parameter with respect to a game application;
if the participant has met said at least one requirement, the processing devices provides a game element to a user in a display area associated with a game the user is currently playing and said user plays said game element in the game.
