# US 2013/0281184 A1 · Dice Game

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- Number: US 2013/0281184 A1
- Document ID: US20130281184A1
- Status: Published application
- Kind: A1
- Application number: 13/865,603
- Filed: 2013-04-18
- Published: 2013-10-24
- Earliest claimed: 2012-04-18
- Inventors: Karsten Bording
- Web page: https://patentgrep.com/patent/US20130281184A1

## CPC

- G07F 17/3286: {Type of games}
- A63F 9/24: Games using electronic circuits not otherwise provided for
- A63F 9/04: Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F 2003/00996: {Board games available as video games}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR

## Abstract

An electronic version of a dice game for one or more players playable on a variety of mobile and stationary computer platforms such as a tablet, a smart phone, or a computer and a method of playing the same, is disclosed. The dice game provides significantly more possible outcomes and dilemmas for the user through the use of a plurality of columns wherein each of the plurality of columns has a different multiplication factor.

## Claims

### Claim 1

An electronic dice game for use with a mobile electronic device, the electronic dice game comprising:
a game board description page; and
at least one player game board page comprising a pseudo-random number generator, a plurality of columns, a plurality of rows, and a plurality of scoring fields; and
at least one rankings page.

### Claim 2 (depends on 1)

The electronic dice game of claim 1, wherein the pseudo-random number generator generates a number between one and six for each of a plurality of dice.

### Claim 3 (depends on 2)

The electronic dice game of claim 2, wherein the pseudo-random generator comprises five electronic dice.

### Claim 4 (depends on 3)

The electronic dice game of claim 3, wherein a number from each of the five dice is independently generated.

### Claim 5 (depends on 1)

The electronic dice game of claim 1, wherein the plurality of columns comprise five columns.

### Claim 6 (depends on 5)

The electronic dice game of claim 5, wherein the plurality of rows comprise twenty rows.

### Claim 7 (depends on 6)

The electronic dice game of claim 6, wherein the plurality of scoring fields comprise 91 scoring fields.

### Claim 8

An electronic dice game for use with a mobile electronic device, the electronic dice game comprising:
a game board description page; and
a first and a second player game board page each comprising a pseudo-random number generator, a plurality of columns, a plurality of rows, and a plurality of scoring fields; and
at least one rankings page.

### Claim 9 (depends on 8)

The electronic dice game of claim 8, wherein the pseudo-random generator comprises five electronic dice.

### Claim 10 (depends on 9)

The electronic dice game of claim 9, wherein a number from each of the five dice is independently generated.

### Claim 11 (depends on 10)

The electronic dice game of claim 10, wherein the number from each of the five dice is independently generated between one and three times during one turn.

### Claim 12 (depends on 8)

The electronic dice game of claim 8, wherein a game comprises at least 15 turns for each of the first and the second player.

### Claim 13 (depends on 8)

The electronic dice game of claim 8, wherein a final score of the game is uploaded to said at least one ranking page.

### Claim 14 (depends on 8)

The electronic dice game of claim 8, wherein the plurality of columns comprise five columns, the plurality of rows comprise twenty rows, and the plurality of scoring fields comprise 91 scoring fields.

### Claim 15

A software implemented method for playing an electronic dice game, the method comprising:
providing a mobile electronic device for implementing the electronic dice game;
logging in a first and a second player;
assigning a player page to the first and the second player;
randomly generating five numbers between one and six for a first player;
assigning the five numbers to a select one of a plurality of columns and a plurality of rows on the first player page;
randomly generating five numbers between one and six for a second player;
assigning the five numbers to a select one of a plurality of columns and a plurality of rows on the second player page;
repeating randomly generating five numbers between one and six alternating between the first player and the second player;
multiplying each completed row by a predetermined factor;
uploading a result of a completed game to a rankings page.

### Claim 16 (depends on 15)

The method of claim 15, further comprising randomly generating five numbers on a first dice roll.

### Claim 17 (depends on 16)

The method of claim 16, further comprising randomly generating up to five new numbers on a second dice roll.

### Claim 18 (depends on 17)

The method of claim 17, further comprising randomly generating up to five new numbers on a third dice roll.

### Claim 19 (depends on 18)

The method of claim 18, further comprising alternating turns between the first player and the second player at least fifteen times.

### Claim 20 (depends on 19)

The method of claim 19, further comprising selecting a winner from a highest score of a completed game.
