A match-up control method executed by a gaming apparatus which comprises a setter, an obtainer, a match-up controller, and a determiner and which causes an object of a user to match up against another object, the method comprising:
- a setting step for causing the setter to set, with a slot necessary for a match-up being as a unit, the object of the user in a time table defining each slot up to a predetermined number in association with each slot;
- an obtaining step for causing the obtainer to obtain a time table of a match-up competitor;
- a match-up control step for causing the match-up controller to allow both objects to match up for each slot based on the set time table of the user and the obtained time table of the competitor;
- and
- a determining step for causing the determiner to determine whether the user has won or lost based on a match-up result of the matched objects.