Device for providing a real-time live video data stream file and method thereof
OwnerChiung-Wen Tseng, Yu-Jen Chen +1inventors
InventorsChiung-Wen Tseng, Yu-Jen Chen, Wen-Kang Wei
Life of this patent
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Abstract
A device providing a real-time live video data stream file includes a memory, a processor, and a buffer. The memory stores a first video file. The processor is used for receiving a first access command generated by a Universal Plug and Play client device for accessing the first video file, and converting an original real-time video data stream to a real-time video data stream file with a predetermined format according to the first access command. The buffer is used for storing the real-time video data stream file temporarily. Therefore, the real-time video data stream file stored in the buffer can be accessed and played by the Universal Plug and Play client device.
Claims11
A device for providing a real-time live video data stream file on request of a Universal Plug and Play (UPnP) client device, the device comprising:
- a memory for storing a first video file;
- a processor for receiving a first access command generated by the client device for accessing the first video file, and converting an original real-time video data stream to a real-time video data stream file with a predetermined format according to the first access command;
- and
- a buffer for storing the real-time video data stream file temporarily, wherein the real-time video data stream file stored in the buffer is provided to the client device to access and play.
A method for providing a real-time live video data stream file, the method for being provided to a device to implement, wherein the device comprises a processor and a buffer, the method comprising:
- the processor receiving a first access command for accessing a first video file from a Universal Plug and Play client device;
- and
- the processor storing a real-time video data stream file with a predetermined format in the buffer temporarily, wherein the real-time video data stream file stored in the buffer is provided to the client device to access and play.
Dependencies are inferred from the claim text.