Handheld electronic gesture game device and method
AssigneeBang Zoom Design, Ltd.
InventorsSteven R. Casino, Michael G. Hoeting, Steven Fink, Robert W. Jeffway, JR.
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Abstract
An electronic handheld gesture game device includes a game housing with a speaker and a plurality of lights to provide commands, feedback, and other information to a player. In one type of game play experience, the game device issues one or more commands that indicate a desired movement or gesture to perform, and the player must respond by moving the game housing to simulate the desired movement or gesture. The game device is self-contained and does not require outside computing devices or visual displays to perform the game play experiences.
Claims25
A method of operating a self-contained electronic handheld gesture game device, comprising:
- generating an audible and/or visual prompt for a player to perform at least one gesture movement with the self-contained game device;
- sensing at least two-dimensional movements of the game device with at least one sensor contained in the game device;
- determining if the sensed movements correspond to a known gesture movement;
- and
- generating audible, visual, and/or tactile feedback with the self-contained game device when the sensed movements correspond to a known gesture movement.
An electronic handheld gesture game device, comprising:
- an elongated housing including a handle and an interior space;
- at least one sensor located in the interior space and configured to detect at least two-dimensional movements of the housing;
- a speaker located in the interior space and configured to generate audible prompts and feedback for a player holding the housing;
- and
- a controller located in the interior space and operatively coupled to the sensor and the speaker, the controller performing a series of operations including actuating the speaker to provide a prompt for the player to perform at least one gesture movement, determining whether sensed movements of the housing correspond to a known gesture movement, and actuating the speaker to provide feedback when the sensed movements correspond to a known gesture movement,
- wherein the game device is self-contained and does not require interaction with sensors and feedback devices located outside the housing for the controller to perform the series of operations.
Dependencies are inferred from the claim text.