Large Scale Participatory Entertainment Systems For Generating Music Or Other Ordered, Discernible Sounds And/Or Displays Sequentially Responsive To Movement Detected At Venue Seating
OwnerDaniel Patrick Burkeinventor
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Abstract
The seats in a seating venue, e.g. a large sports stadium, are designated into a plurality of distinct sound triggers. Sensors detect predetermined movement of participants at the sound triggers and generate signals which are sent to a broadcast device which broadcasts different, predetermined sounds in response to signals received from different sound triggers. Groups of people at a large seating venue can move together to generate a single sound, e.g. a musical instrument sound. By coordinating the sequential movement of different sound triggers, musical compositions are broadcast.
Claims43
An entertainment system comprising:
- a seating venue comprising a plurality of seats;
- a plurality of said seats designated as a plurality of distinct sound triggers;
- sensors which detect movement at said sound triggers and generate detection signals in response to the detection of movement at each of said sound triggers;
- and
- a broadcast device operatively linked to said sensors which receives said detection signals and broadcasts different sounds in response to said discrete detection signals.
An entertainment system comprising:
- a seating venue comprising at least one hundred seats;
- a plurality of said seats designated as a plurality of distinct sound triggers each comprising a plurality of seats;
- sensors which detect relative movement of a portion of a seat or a predetermined movement of a person at said sound triggers and generate signals in response to the detection of movement at said sound triggers;
- and
- a broadcast device operatively linked to said sensors which receives said detection signals and broadcasts different sounds in response to said discrete detection signals.
A stadium sound system comprising:
- at least five thousand seats;
- a plurality of said seats designated as a plurality of distinct sound triggers;
- sensors which detect movement at said sound triggers and generate detection signals in response to the detection of sequential movement at each of said sound triggers;
- and
- a broadcast device operatively linked to said sensors which receives said detection signals and sequentially broadcasts different sounds in response to each of said detection signals initiated at different sound triggers.
An entertainment system comprising:
- a seating venue comprising as least one hundred seats;
- a plurality of said seats designated as a plurality of distinct sound triggers;
- sensors which detect movement at said designated seats and sequentially generate detection signals in response to the sequential detection of movement at each of said sound triggers;
- and
- a sound system which sequentially broadcasts a plurality of different sounds to said seating venue;
- said different sounds have a predetermined correspondence with a corresponding plurality of said detection signals;
- a correlation device which receives said detection signals and an indication of said different sounds and determines the correlation between said broadcast sounds and detection signals
A method of providing participatory entertainment comprising the steps of:
- providing a plurality of seats designated into a plurality of sound triggers;
- providing sensors which detect participant movement at said sound triggers and generate detection signals indicative of detected movement;
- and
- providing a broadcast system which receives said detection signals and broadcasts different predetermined discernible signals in response to the receipt of signals from different sound triggers.
Dependencies are inferred from the claim text.