A method of video game comprises the steps of:
- (a) selecting or using by default the first game parameter:
- the original may be at any place of a display set except the last place, the original is an image which is located on two different places of a display set, the original at the second place we'll call the right response;
- (b) selecting or using by default the other game parameters:
- an image number of a display set, the time interval of displaying each image at an image display screen or their manual operation, a category of a player if the method is intended to be used by the different categories of players, etc.;
- (c) random selection of a line database number if a database consists of two or more lines;
- (d) data input—two or more different images, which compose an initial set, using a line database number, defined at step (c), an initial set is a basic set for forming a number of display sets and has one image less then a display set, because it doesn't contain the same images, if a database consists of one line then such line may contain one or more initial sets;
- (e) random selection of two different place numbers out of all place numbers of a display set, having in mind that out of two different digits or other figures, one is smaller, the other is bigger;
- (f) assigning the name the original to an image of an initial set, which is located on a smaller place number, defined at step (e), for using the same place number and name in a display set;
- (g) assigning the bigger place number, defined at step (e), as a place number of the right response of a display set;
- (h) final formation of a display set, filling the empty places by the non-used images of an initial set;
- (i) displaying all images of a display set on an image display screen in an identical mode, according to the parameters of a game—steps (a) and (b);
- (j) sending by a player some signal to a control section through input section of said apparatus, machine or device, when a player thinks that the image is displayed on an image display screen the second time;
- (k) comparing by control section of said image of step (i) with the right response or their place numbers, if said images or numbers are identical (equal), it is a successful match—the win, otherwise it is the failure;
- (l) informing a player by a control section on result of a game, for example, by the different texts, video or sound fragments;
- (m) executing the other necessary steps by said control section according to the result of the game.