# US 2012/0135798 A1 · System and logic for establishing a wager for a game

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- Number: US 2012/0135798 A1
- Document ID: US20120135798A1
- Status: Published application
- Kind: A1
- Application number: 13/245,380
- Filed: 2011-09-26
- Published: 2012-05-31
- Earliest claimed: 2001-07-13
- Assignees: Interactive Games LLC
- Inventors: Fergus A. LEEN; Sam B. Lawrence; David G. McNally; Clive Hetherington; David M. McDowell; Kevin R. O'Neal
- Web page: https://patentgrep.com/patent/US20120135798A1

## CPC

- G07F 17/3255: {Incentive, loyalty and/or promotion schemes, e.g. comps, gaming associated with a purchase, gaming funded by advertisements}
- G07F 17/32: for games, toys, sports, or amusements
- G07F 17/3223: {Architectural aspects of a gaming system, e.g. internal configuration, leader-follower, wireless communication}
- G07F 17/3225: {Data transfer within a gaming system, e.g. data sent between gaming machines and users}
- G07F 17/3227: {Configuring a gaming machine, e.g. downloading personal settings, selecting working parameters}
- G07F 17/323: {wherein the player is informed, e.g. advertisements, odds, instructions}
- G07F 17/3234: {about the performance of a gaming system, e.g. revenue, diagnosis of the gaming system}
- G07F 17/3237: {about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players}
- G07F 17/3239: {Tracking of individual players}
- G07F 17/3244: {Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes}
- G07F 17/3276: {wherein the players compete, e.g. tournament}
- G07F 17/3286: {Type of games}
- G07F 17/3293: {Card games, e.g. poker, canasta, black jack}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})

## Abstract

In a particular embodiment of the present invention, a system for establishing a wager associated with a game comprises a processor that receives information about a wager offer, wherein the wager offer is associated with an online game. The processor also receives information about a wager acceptance. The wager offer and the wager acceptance combine to form a wager, wherein the wager is associated with at least one wager parameter. The system further comprises a memory communicatively coupled to the processor and that stores information associated with the at least one wager parameter.

## Claims

### Claim 1

An apparatus comprising:
at least one processor; and
at least one memory having instructions stored thereon which, when executed by the at least one processor, direct the at least one processor to:
receive a first request for game play from a first user communicatively coupled to the system with a first of a plurality of computing devices;
execute a gaming application in response to the first request from the first user, wherein execution of the gaming application corresponds at least in part to a start of a first gaming session comprising a first game;
monitor game play by the first user during at least a portion of the first game;
receive a second request for game play from the first user;
receive a request for game play from a second user communicatively coupled to the system with a second of the plurality of computing devices;
execute a gaming application in response to at least one of the second request from the first user and the request from the second user, wherein execution of the gaming application corresponds at least in part to a start of a second gaming session comprising a second game;
establish game play in the second gaming session between the first user against the second user;
receive information about a wager offer from the first user; and
provide game advice to the second user about whether to accept the wager offer or place a wager based at least in part on at least one of the monitored game events during at least a portion of the first gaming session.

### Claim 2 (depends on 1)

The system of claim 1, in which the instructions, when executed by the processor, further direct the processor to:
receive information about a wager acceptance from the second user, the wager offer and the wager acceptance combining to form a wager, wherein the wager comprises at least one wager parameter and an outcome that depends on at least one event associated with the second gaming session,
wherein the wager offer and the wager acceptance combining to form a wager between the first user and the second user.

### Claim 3 (depends on 2)

The system of claim 2, wherein at least one of the wager offer and the wager acceptance is received during the second game.

### Claim 4 (depends on 2)

The system of claim 2, wherein the wager specifies a wager event and a wager value.

### Claim 5 (depends on 4)

The system of claim 4, wherein the wager event comprises an action performed during the second game that changes the state of the second game and upon which the outcome of the wager is determined.

### Claim 6 (depends on 1)

The system of claim 1, wherein the second game comprises at least one of a card game, a poker game, and a hand of poker.

### Claim at position 7

7-8. (canceled)

### Claim 9 (depends on 1)

The system of claim 1, the processor further operable to generate profile information associated with the first user based at least in part on monitored game events during at least a portion of the first gaming session.

### Claim 10 (depends on 9)

The system of claim 9, wherein the profile information comprises at least one of:
a user identifier;
statistics information;
user attributes; and
selection criteria.

### Claim 11 (depends on 9)

The system of claim 9, the processor further operable to match the first user for game play in the second gaming session against the second user based at least in part on a comparison of the profile information associated with the first user and profile information associated with the second user.

### Claim 12 (depends on 11)

The system of claim 11, the processor further operable to provide game advice based on profile information associated with the first and second users.

### Claim 13 (depends on 1)

The system of claim 1, further comprising:
receiving from the second user a request to provide first game advice to the second user,
in which the act of providing first game advice to the second user comprises providing first game advice to the second user responsive to the request.

### Claim 14 (depends on 1)

The system of claim 1, in which the first game advice further comprises advice about one or more parameters of a wager with the first user that may be placed by the second user.

### Claim 15 (depends on 1)

The system of claim 1, in which the first game advice comprises advice to place a wager with the first user.

### Claim 16 (depends on 1)

The system of claim 1, in which the second game advice comprises one or more game options that may be used by the second user to invoke a game event.

### Claim 17 (depends on 1)

The system of claim 1, in which the second game advice comprises one or more game strategies that may be used by the second user to invoke a game event.

### Claim 18 (depends on 1)

The system of claim 1, in which the first gaming application and the second gaming application are the same gaming application executed at different times.

### Claim 19 (depends on 1)

The system of claim 1, in which the first gaming application and the second gaming application are different gaming applications for different game types, and are executed at different times.

### Claim 20 (depends on 1)

The system of claim 1, in which the act of providing first game advice to the second user comprises providing first game advice to the second user during execution of the second gaming application based on information about each of: the first player, the second player, a wager between the first player and the second player, and the second gaming application.

### Claim 21 (depends on 1)

The system of claim 1, in which the act of providing first game advice to the second user comprises providing first game advice to the second user during the second gaming application based on event information determined for the first user and event information determined for the second user during both a current gaming session and a previous gaming session, and in which the act of providing second game advice comprises generating second game advice based on wager records of the first user and wager records of the second user.

### Claim 22 (depends on 1)

The system of claim 1, in which the act of providing first game advice to the second user comprises generating first game advice based on wager records of the first user and wager records of the second user.

### Claim 23 (depends on 1)

The system of claim 1, in which the second user does not participate in the first gaming session.

### Claim 24 (depends on 1)

The system of claim 1, in which the first gaming session comprises game play between the first user against a third user that is different from the second user.

### Claim 25

A method for establishing a wager associated with a game, comprising:
receiving by at least one processor a first request for game play from a first user communicatively coupled to the system with a first of a plurality of computing devices;
executing by the at least one processor a first gaming application in response to the first request from the first user, wherein execution of the first gaming application corresponds at least in part to a start of a first gaming session;
monitoring by the at least one processor game events by the first user during at least a portion of the first gaming session;
receiving by the at least one processor a second request for game play from the first user;
receiving by the at least one processor a request for game play from a second user communicatively coupled to the system with a second of the plurality of computing devices;
executing by the at least one processor a second gaming application in response to at least one of the second request from the first user and the request from the second user, wherein execution of the second gaming application corresponds at least in part to a start of a second gaming session;
establishing by the at least one processor game play in the second gaming session between the first user against the second user;
receiving by the at least one processor information about a wager offer from the first user;
monitoring by the at least one processor game events by the first user during at least a portion of the second gaming session; and
providing by the at least one processor first game advice to the second user based at least in part on the monitored game events during at least a portion of the first gaming session and the monitored game events during at least a portion of the second gaming session, the first game advice comprising advice about at least one of a game play choice and a wager,
in which the first gaming application and the second gaming application are different gaming applications for different game types, and are executed at different times.

### Claim 26

An apparatus comprising:
a non-transitory machine readable medium having instructions stored thereon which, when executed by at least one processor, cause the at least one processor to:
receive a first request for game play from a first user communicatively coupled to the system with a first of a plurality of computing devices;
execute a gaming application in response to the first request from the first user, wherein execution of the gaming application corresponds at least in part to a start of a first gaming session comprising a first game;
monitor game play by the first user during at least a portion of the first game;
receive a second request for game play from the first user;
receive a request for game play from a second user communicatively coupled to the system with a second of the plurality of computing devices;
execute a gaming application in response to at least one of the second request from the first user and the request from the second user, wherein execution of the gaming application corresponds at least in part to a start of a second gaming session comprising a second game;
establish game play in the second gaming session between the first user against the second user;
receive information about a wager offer from the first user; and
provide game advice to the second user about whether to accept the wager offer or place a wager based at least in part on at least one of the monitored game events during at least a portion of the first gaming session.
