Board game and method of playing a game
OwnerChris WANGinventor
Life of this patent
Estimating the term…
Abstract
A board game and method of playing a game for two to four players by introducing a new playing surface which consisting two-hundred and twenty-five squares, an base zones in various shapes, a target zone in various shapes, and playing sets with nine playing pieces numbered from one to nine, Players start the game by define base and target zone, the players start to assign their game piece in their base zone to setup the game, the players take turns, moving one of their playing pieces each turn with the objective of moving all their playing pieces to the target zone, the game ends when the first player moves all his playing pieces into the target zone.
Claims20
A method of playing a modified board game by two to four players against each other, comprising the steps of:
- a) introducing a new playing surface consisting of two-hundred and twenty-five identifiable squares arranged as a grid of fifteen rows of squares by fifteen columns of squares, an base zones in various shapes which formed by squares, and a target zone in various shapes which formed by squares;
- b) placing base zones on the playing surface, wherein each base zone is for a single player;
- c) placing one target zone on the playing surface;
- d) the squares of the base zones formed and the distance of the squares between the target zone for each player are the same;
- e) players mark the base zone and target zone squares with different color;
- f) introducing a new playing piece which having a number on it, provided in a set for each player;
- g) formatting rules for movement wherein the number on the playing piece indicates how many squares it can be move;
- h) formatting rules for movement wherein the number on the playing pieces which numbered larger than one, can also move one square;
- i) formatting rules for movement wherein each playing piece may move in any direction selected from any of the straight directions, lateral directions, and diagonal directions;
- j) formatting rules for movement wherein each playing piece cannot move from straight and lateral direction to diagonal direction or move diagonal direction to straight and lateral direction in a turn of move;
- k) formatting rules for movement wherein each playing piece can only pass through empty squares;
- l) formatting rules for movement wherein each playing piece cannot pass through same square twice in a turn of move;
- m) formatting rules for movement wherein each playing pieces can be move again when they are in the square of the target zone;
- n) formatting rules for movement wherein each playing piece cannot jump over other playing piece;
- o) providing two to four sets of playing pieces, which is visually distinguishable from each other playing set, each set consists of nine playing pieces which numbered from one to nine;
- p) placing each playing piece on the square of the base zone;
- q) players taking turn to move the playing piece from the base zone toward into the target zone
- r) the game ends when first player moved all his playing piece into the target zone.
A method of playing a modified board game by two to four players against each other, comprising the steps of:
- a) introducing a new playing surface consisting of two-hundred and twenty-five identifiable squares arranged as a grid of fifteen rows of squares by fifteen columns of squares, an base zones in various shapes which formed by squares, and a target zone in various shapes which formed by squares;
- b) placing base zones on the playing surface, wherein each base zone is for a single player;
- c) placing one target zone on the playing surface;
- d) the squares of the base zones formed and the distance of the squares between the target zone for each player are the same;
- e) players mark the base zone and target zone squares with different color;
- f) introducing a new playing piece which having a number on it, provided in a set for each player;
- g) formatting rules for movement wherein the number on the playing piece indicates how many squares it can be move;
- h) formatting rules for movement wherein the number on the playing pieces which numbered larger than one, can also move one square;
- i) formatting rules for movement wherein each playing piece may move in any direction selected from any of the straight directions, lateral directions, and diagonal directions;
- j) formatting rules for movement wherein each playing piece cannot move from straight and lateral direction to diagonal direction or move diagonal direction to straight and lateral direction in a turn of move;
- k) formatting rules for movement wherein each playing piece can only pass through empty squares;
- l) formatting rules for movement wherein each playing piece cannot pass through same square twice in a turn of move;
- m) formatting rules for movement wherein each playing pieces can be move again when they are in the square of the target zone;
- n) formatting rules for movement wherein each playing piece cannot jump over other playing piece;
- o) providing two to four sets of playing pieces, which is visually distinguishable from each other playing set, each set consists of nine playing pieces which numbered from one to nine;
- p) placing each playing piece on the square of the base zone;
- q) players taking turn to move the playing piece from the base zone toward into the target zone
- r) playing pieces move into the target zone by numerical order.
- s) the game ends when first player moved all his playing piece into the target zone.
A method of playing a modified board game by two to four players against each other, comprising the steps of:
- a) introducing a new playing surface consisting of two-hundred and twenty-five identifiable squares arranged as a grid of fifteen rows of squares by fifteen columns of squares, an base zones in various shapes which formed by squares, and a target zone in various shapes which formed by squares;
- b) placing base zones on the playing surface, wherein each base zone is for a single player;
- c) placing the target zone on the playing surface;
- d) the squares of the base zones formed and the distance of the squares between the target zone for each player are the same;
- e) players mark the base zone and target zone squares with different color;
- f) introducing a new playing piece which having a number on it, provided in a set for each player;
- g) formatting rules for movement wherein the number on the playing piece indicates how many squares it can be move;
- h) formatting rules for movement wherein the number on the playing pieces which numbered larger than one, can also move one square;
- i) formatting rules for movement wherein each playing piece may move in any direction selected from any of the straight directions, lateral directions, and diagonal directions;
- j) formatting rules for movement wherein each playing piece cannot move from straight and lateral direction to diagonal direction or move diagonal direction to straight and lateral direction in a turn of move;
- k) formatting rules for movement wherein each playing piece can only pass through empty squares;
- l) formatting rules for movement wherein each playing piece cannot pass through same square twice in a turn of move;
- m) formatting rules for movement wherein each playing pieces can be move again when they are in the square of the target zone;
- n) formatting rules for movement wherein each playing piece cannot jump over other playing piece;
- o) providing two to four sets of playing pieces, which is visually distinguishable from each other playing set, each set consists of fifteen playing pieces which numbered from one to fifteen;
- p) placing the playing pieces on the squares of base zone, wherein the number of playing pieces are less than fifteen in order to correspond the squares of the base zones;
- q) players taking turn to move the playing piece from the base zone toward into the target zone
- r) the game ends when first player moved all his playing piece into the target zone.
Dependencies are inferred from the claim text.