Video game system and method
OwnerDavid Stanley Rebaczinventor
Life of this patent
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Abstract
A system and method is provided wherein interactivity between several cellular devices and a server is provided for controlling games and other applications in a physical locale. The applications make use of the cellular device's display and input capabilities to send and receive private data. The server wirelessly communicates with the cellular devices at the locale. The server at the locale gathers input from cellular device users and outputs public information to the locale via display(s), speakers, and other output devices. The server may also interact with other servers existing at other locales by communicating over the Internet.
Claims4
A method for allowing interactivity between users comprising:
- one or more servers and software for receiving, processing and sending application content to the users and/or between other servers,
- at least one wireless access point for communicating with cellular devices and the server,
- a connection between the one or more wireless access points and the server(s) through routers and across the Internet,
- cellular device applications that send and receive private data to the server, and
- output device(s) connected to the server(s) that output public data to all users within a physical location.
An entertainment system using cellular devices as an auxiliary means of input/output.
Dependencies are inferred from the claim text.