Methods and systems to advertise and sell products or services via cloud gaming environments
OwnerDylan T. X. Zhou, Andrew H. B. Zhou +1inventors
InventorsDylan T. X. Zhou, Andrew H. B. Zhou, Tiger Zhou
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OwnerDylan T. X. Zhou, Andrew H. B. Zhou +1inventors
InventorsDylan T. X. Zhou, Andrew H. B. Zhou, Tiger Zhou
Estimating the term…
Provided is a method for advertising and retailing products and services in cloud gaming environments. A game provider may configure its cloud gaming environment to display third party advertisement before, during, or after the game. The advertisement may be in the form of timeout screens, banners, gaming objects, prizes, and other forms associated with typical cloud gaming environments. Third party advertisers benefit from additional advertisement exposure in these cloud gaming environments, which tend to be dynamic and interactive, and target new audience. Advertisement interaction levels may be measure to determine effectiveness and, for example, to collect certain fees from advertisers. An interaction level of interaction may be determined based on a number of clicks on advertisement objects, duration of exposure to the advertisement, a number of players, and various other factors. Game providers may modify their cloud gaming environments to improve these interaction levels and, as a result, collect more.
A method for advertising products and services within a cloud gaming environment, the method comprising:
A computer-readable medium comprising instructions, which when executed by one or more processors, perform the following operations:
A computer system for advertising products and services within a cloud gaming environment, the system comprising:
Dependencies are inferred from the claim text.