Program, Object Control Method, And Game Device
AssigneeSony Computer Entertainment Inc.
InventorsTakamitsu Iijima, Shinji Aizawa
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AssigneeSony Computer Entertainment Inc.
InventorsTakamitsu Iijima, Shinji Aizawa
Estimating the term…
A behavior table storage unit stores correspondence between a predetermined action of an object and a condition for operation of an input device. A condition determination unit determines whether control information of the input device meets the condition for operation stored in the behavior table storage unit. An object control unit causes, when the condition for operation is determined to be met, the object to perform an action mapped to the condition for operation. The behavior table storage unit stores a condition for operation requiring that the input device be moved by a predetermined amount within a predetermined period of time, and the condition determination unit measures time elapsed since the start of movement of the input device and determines, when the input device is moved by the predetermined amount within the predetermined period of time, that the condition for operation is met.
A computer program embedded in a non-transitory computer-readable recording medium, comprising:
A computer program embedded in a non-transitory computer-readable recording medium, comprising:
A non-transitory computer-readable recording medium having embodied thereon a computer program that operates to cause a processing system to execute actions, comprising:
An object control method adapted to cause an object to perform an action in accordance with an operation using an input device, comprising:
A game device adapted to cause an object to perform an action in accordance with an operation using an input device, comprising:
Dependencies are inferred from the claim text.