Game
AssigneeMattel, Inc.
InventorsJanice E. Ritter, Damon R. Saddler
Life of this patent
Estimating the term…
Abstract
A game apparatus and method of playing a game is disclosed herein. The game apparatus having: a central area that is configured to be rotated in a first direction; an outer member surrounding the central area, the outer member being configured to be rotated in a second direction, the second direction being opposite to the first direction; a wall member separating an outer periphery of the central area from an inner periphery of the outer member; and a plurality of grabbing devices disposed about the outer member, each of the plurality of grabbing devices being configured to grab an object from the outer member and move it to the central area by tossing it over the wall member.
Claims20
A game apparatus, comprising:
- a central area that is configured to be rotated in a first direction;
- an outer member surrounding the central area, the outer member being configured to be rotated in a second direction, the second direction being opposite to the first direction;
- a wall member separating an outer periphery of the central area from an inner periphery of the outer member;
- and
- a plurality of grabbing devices disposed about the outer member, each of the plurality of grabbing devices being configured to grab an object from the outer member and move it to the central area by tossing it over the wall member.
A game apparatus, comprising:
- a base structure;
- a central area rotatably secured to the base structure for rotation in a first direction;
- an outer member rotatably secured to the base structure for rotation in a second direction, the second direction being opposite to the first direction, and wherein the outer member surrounds the central area;
- a wall member separating an outer periphery of the central area from an inner periphery of the outer member;
- a plurality of objects configured to be received on the outer member;
- and
- a plurality of grabbing devices secured to the base structure and surrounding the outer member, each of the plurality of grabbing devices being configured to grab at least one of the plurality of objects from the outer member and move it to the central area by tossing it over the wall member.
A method of playing a game, the method comprising:
- rotating a central area about an axis of a base structure in a first direction;
- rotating an outer member about the axis in a second direction, the second direction being opposite to the first direction, wherein the outer member surrounds the central area;
- surrounding the central area with a wall member disposed between the central area and outer member;
- biasing the central area upwardly in a direction parallel to the first axis, wherein the central area is configured to move up and down with respect to the first axis between a first position and a second position, wherein the height of the wall member with respect to a surface of the central area is reduced as the central area is moved from the first position to the second position;
- operating a plurality of grabbing devices secured to the base structure and surrounding the outer member, each of the plurality of grabbing devices being configured to grab at least one of a plurality of objects configured to be received on the outer member and move it to the central area by tossing it over the wall member, wherein the plurality of objects also comprise a plurality of sub sets each having a matching configuration or indicia that differentiates one of the plurality of sub sets from another one of the plurality of sub sets;
- retaining the central area in the first position until a predetermined time period has elapsed;
- releasing the central area from the first position after the predetermined time period has elapsed, wherein the central area moves from the first position to the second position, wherein movement of the central area from the first position to the second position is sufficient to launch anyone of the plurality of objects from the central area over the wall member and towards the outer member;
- and
- determining a winner of the game by calculating the greatest number of objects corresponding to one of the plurality of sub-sets that is retained in the central area after the predetermined time period has elapsed.
Dependencies are inferred from the claim text.