Player contributed dynamic network games
OwnerEmre YAZICIinventor
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OwnerEmre YAZICIinventor
Estimating the term…
A method and system for providing an interactive and player contributed network game having real life emulations where a number of players are in operable communication with a system network via player terminals through internet or mobile phone. The actual players are able to contribute and improve the game by providing databases having a number of classes, objects, methods, attributes and/or actions selectable by a player in accordance with his envisaged role in the game, enabling a player to create and introduce a class, an object, a method and/or an attribute that is different from the initial form of the databases, assessing and storing the newly introduced aspects into the databases, and allowing access for other players into this new input of the player, and adapting the system action simulator to produce subsequent system actions having effect on other players based on the new aspects made by the player.
A method for providing an interactive and player contributed network game having real life emulations where a number of players are being in operable communication with a system network via player terminals, said network system comprising a server that is being in communication with a system administrator, a contributor, a model database and a real time action simulator, wherein said system administrator defining a number of classes, objects, variables and actions to initiate the game, and said simulator creating a periodical, random or event based system action which can be applied to one or more players;
A system for providing an interactive and player contributed network game to a plurality of players operating player terminals acting as clients on a system network, the system comprising:
Dependencies are inferred from the claim text.