Gaming machine with challenge feature
AssigneeAristocrat Technologies Australia Pty Limited
InventorsChi We Chim, William George Cormack
Life of this patent
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AssigneeAristocrat Technologies Australia Pty Limited
InventorsChi We Chim, William George Cormack
Estimating the term…
A gaming system (10, 100) implementing a base game and a feature game. A game controller (101) controls play of the game. The gaming system has at least one display (14, 106) and a player interface (107). The feature game comprises at least one series of game events, in which a plurality of symbols from at least one predetermined symbol set that includes at least first and second symbols, are randomly selected and displayed on the at least one display (14, 106). The feature game is a challenge feature and during play of the feature game, the game controller (101) maintains in computer memory (103) counters for said at least first and second symbols, varies the value of said counters on the occurrence of the at least first and second symbols and causes the at least one display to show a value of the counters. The values of the counters are evaluated against predetermined competitive criteria to determine the outcome of the series of game events.
A gaming system operable to play a game comprising a base game and a feature game, the gaming system comprising:
The gaming system of claim 2, wherein the base game and the feature game have the format of a spinning reel game so that symbols defined for each reel of the spinning reel game define one of the predetermined symbol sets.
A computerised method of gaming using a system having a game controller, memory readable by the game controller, at least one display for displaying game images and a user interface to receive selections related to game play made by a player of the gaming system, the method comprising the steps of:
A gaming machine to play a game in which a plurality of symbols comprising a series of game events in each of which at least first and second symbols are randomly selected and displayed on a display, wherein the game is a challenge feature in which the occurrence of said at least first and second symbols during the series of game events is evaluated against predetermined competitive criteria between the at least first and second symbols, the gaming machine awarding a prize dependent on said evaluation, wherein the competitive criteria results in one of said at least first and second symbols winning and the others losing and wherein the gaming system is operable to allow a player of the gaming system to use the player interface to select one of said at least first and second symbols, wherein the prize is awarded only if the symbol selected by the player is the winning symbol in said outcome.
Dependencies are inferred from the claim text.