Method and system for rendering or interactive lighting of a complex three dimensional scene
AssigneeThe Bakery
InventorsErwan Maigret, Arnauld Lamorlette
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Abstract
The present invention concerns a method for rendering or interactive lighting of a tridimensional scene (35) in order to obtain a twodimensional image (12) of said scene comprising the steps of performing a shading process (15) taking into account a set of shader and material properties of the 3D objects of the scene wherein the shading process produces a shader frame-buffer (24) used to store information records related to shaders (20) and/or material properties (19) of the tridimensional scene (35) in a format where said information records can be accessed in relation with a an image position (x, y, sx, sy) in the twodimensional image (12).
Claims13
Method for rendering or interactive lighting of a tridimensional scene in order to obtain a two dimensional image of said scene comprising:
- performing a shading process taking into account a set of shader and material properties of the 3D objects of the scene;
- wherein the shading process produces a shader frame_buffer used to store information records related to shaders and/or material properties of the tridimensional scene in a format where said information records can be accessed in relation with a an image position in the two-dimensional image.
Dependencies are inferred from the claim text.