Game controller with at least one intermediary locking position
AssigneeGuillemot Corporation S.A.
InventorsCatherine Odinot, Guillaume Leleve, Patrick Pennaneac'h
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AssigneeGuillemot Corporation S.A.
InventorsCatherine Odinot, Guillaume Leleve, Patrick Pennaneac'h
Estimating the term…
The invention relates to a game controller having at least one arm mobile in relation to a base, over a nominal range of displacement between two extreme positions, referred to as minimum position and maximum position respectively. According to the invention, said controller implements at least one stopping mechanism of the min in an intermediary locking position, between the extreme positions, having a first contact surface integral with the base able to cooperate with a second contact surface integral with the arm, in such a way as to define a reduced range of displacement of the arm in relation to the nominal range of displacement, and means of crossing the intermediate position, able to take at least two states: a stop-state, wherein the first and second contact surfaces come into contact with each other, in the intermediary locking position; a crossed-state of the intermediary locking position, wherein the first and second contact surfaces are separated from each other by a predetermined action of the user, in order to allow said arm to be displaced over an additional range of displacement of the reduced range of displacement, and said at least one of said contact surfaces is formed over a removable and/or retractable element that is able to take two positions, an active position, wherein said stopping mechanism in an intermediate position is active, and an inactive position, wherein said stopping mechanism is inactive.
Game controller having at least one arm mobile in relation to a base, over a nominal range of displacement between two extreme positions, referred to as minimum position and maximum position respectively,
Dependencies are inferred from the claim text.