Hierarchical blurring of texture maps
AssigneeGoogle Inc.
InventorsCosta Touma, Emil C. Praun
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AssigneeGoogle Inc.
InventorsCosta Touma, Emil C. Praun
Estimating the term…
Systems and methods for hierarchical blurring of texture maps are described herein. An embodiment includes determining a region where a texture is partially mapped to a 3D surface and populating an unmapped portion of the determined region with compressible low frequency data. A system embodiment includes a region determiner to determine a region of interest in an image and a blurring engine to populate an unmapped portion of determined region with compressible low frequency data. In this way, when a texture is partially mapped to the 3D model's surface, leaving the rest unused, embodiments of the invention save bandwidth by padding an unmapped region with compressible low frequency information. Furthermore, embodiments avoid contaminating a rendered 3D model with unwanted colors which bleed in when unmapped pixels are averaged in with mapped pixels.
A computer implemented method for compression of textured three dimensional (3D) data, comprising:
A computer implemented method for compression of images, comprising:
A computer implemented method for hierarchical blurring of textures, comprising:
A computer based system for compression of a texture, comprising:
A computer program product having control logic stored therein, said control logic enabling one or more processors to perform compression of textured three dimensional (3D) data according to a method, the method comprising:
Dependencies are inferred from the claim text.