Interactive Game
OwnerChester Godsyinventor
Life of this patent
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Abstract
An interactive game presents an apparatus generated game play where an array elements which are predetermined or randomly determined are aligned along the perimeter of two or more similar shapes. The elements are composed of but not limited to two or more different symbols, patterns, images, or colors. The shapes are similar but vary in size and are located with the smaller shape placed inside of the larger shape. The elements along the perimeter of one of more of the shapes are rotated in a direction. The rotation is started and stopped by a user input. The apparatus counts the number of matches of elements which are located on the perimeter of the shapes and awards points based on the number of matches of the elements from adjacent shapes located in the same positions along the perimeters.
Claims9
A computer readable medium having stored thereon a method for an interactive game comprising the steps of:
- providing first and second members in a substantially planar configuration wherein each of said members includes at least two elements wherein each of said elements is distinguishable from each other, wherein at least one of said members is configured to rotate, and wherein at least one of said elements of said first member is substantially similar to at least one of said element of said second member;
- receiving an user input;
- stopping said rotation of one of said members in response to said user input, wherein one or more of said elements of said first member are substantially aligned with one or more of said elements of said second member;
- assigning a score for each match between said elements of said first member and said elements of said second member;
- and
- displaying said score.
Dependencies are inferred from the claim text.