Method as to work on a part to be finished and a finished part
OwnerWilhelm Langeinventor
Life of this patent
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Abstract
The present disclosure provides a method to machine a “to-be” body out of a raw part having at least one functional surface needing an allowance, whereas the method incorporates a “to-be” body, with the following process steps: Capture the geometry of the raw body and its local position within a tooling machine and determine a virtual “as-is” body; Make provision of a virtual allowance onto the virtual “to-be” body; Virtually merge the virtual “as-is” body with the virtual “to-be” body; and Calculate a virtual intersection of the virtual “as-is” body and the virtual “to-be” body and vary the relative position to each other such that the virtual intersection becomes a maximum.
Claims14
A method to machine a product out of a raw part which at least has one surface to be machined and has a functional surface in need of an allowance, whereas the method utilizes a virtual “to-be” body of the product, having the following process steps:
- a. capturing the geometry of the raw part, and if applicable its local position within the tooling machine, and processing a virtual “as-is” body;
- b. make provisions for a virtual allowance onto the virtual “to-be” body;
- c. merge virtually the virtual “to-be” body into the virtual “as-is” body;
- and
- i. calculate a virtual intersection (mathematically defined as “AND” combination) of the virtual “to-be” body and the virtual “as-is” body, and vary the relative position of both virtual bodies in a way that the virtual intersection is a maximum;
- or
- ii. calculate a combined intersection volume (mathematically spoken:
- OR combination) of the “as-is” body and the “to-be” body and vary the relative position of both virtual bodies in a way that the virtual intersection is a minimum.
Dependencies are inferred from the claim text.