Collectable card-based game in a massively multiplayer role-playing game that processes card-based events
AssigneeKingsIsle Entertainment Incorporated
InventorsJ. Todd Coleman, Josef Hall, James L. Nance
Life of this patent
Estimating the term…
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AssigneeKingsIsle Entertainment Incorporated
InventorsJ. Todd Coleman, Josef Hall, James L. Nance
Estimating the term…
This disclosure generally describes a massively multiplayer online role playing game (MMORPG) or, more specifically, a card-based MMORPG that enables characters in a virtual world to collect cards representing specified actions or powers and presents three-dimensional (3D) elements to players representing one or more aspects associated with the characters and environment. This 3D display can, in one implementation, offer a real-time combat engine that processes the card-based events. The 3D display may also offer hanging effects that dynamically present state information associated with the respective character. Further, the MMORPG may offer a real-time responsive and flexible chat management system.
A method for evaluating combat in an online game using computer-readable instructions, comprising:
A computer program product for evaluating combat in an online game using computer-readable instructions, the computer program product stored on a tangible computer-readable medium and comprising instructions operable when executed to cause a processor to:
Dependencies are inferred from the claim text.