Game machine, game machine control method, and information storage medium
AssigneeKonami Digital Entertainment Co., Ltd.
InventorHajime Matsumaru
Life of this patent
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AssigneeKonami Digital Entertainment Co., Ltd.
InventorHajime Matsumaru
Estimating the term…
Provided is a game machine capable of desirably demonstrating an “extent of field-of-view” of a player in a sports game. A field-of-view area setting unit (64) sets, based on a location and orientation of an operational target player character, a field-of-view area of the operational target player character. A pass-partner-search-area setting area (74) sets a pass-partner search area, based on the location of the operational target player character and a direction specified by a pass-direction instructing operation. In the case where a pass-execution instructing operation is received, a pass-execution control unit (68) determines whether a moving object character is moved in a direction determined based on a location of a teammate player character selected from among teammate player characters located within the pass-partner search area, or in a direction specified by the pass-direction instructing operation, based on a judgment result as to whether or not one or more teammate player characters are located within the field-of-view area of the operational target player character.
A game machine, which displays a situation of a game space in which an operational target player character, one or more teammate player characters, and a moving object character representing a moving object are located, and which provides a sports game played using the moving object between an operational target team, to which the operational target player character and the one or more teammate player characters belong, and an opponent team, comprising:
A control method for a game machine which displays a situation of a game space in which an operational target player character, one or more teammate player characters, and a moving object character representing a moving object are located, and which provides a sports game played using the moving object between an operational target team, to which the operational target player character and the one or more teammate player characters belong, and an opponent team, comprising:
A computer-readable information storage medium recorded with a program for causing a computer to function as a game machine which displays a situation of a game space in which an operational target player character, one or more teammate player characters, and a moving object character representing a moving object are located, and which provides a sports game played using the moving object between an operational target team, to which the operational target player character and the one or more teammate player characters belong, and an opponent team,
Dependencies are inferred from the claim text.