Systems and methods for combining virtual and real-time physical environments
AssigneeSystems Technology, Inc.
InventorsEdward N. Bachelder, Noah Brickman
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AssigneeSystems Technology, Inc.
InventorsEdward N. Bachelder, Noah Brickman
Estimating the term…
Systems, methods and structures for combining virtual reality and real-time environment by combining captured real-time video data and real-time 3D environment renderings to create a fused, that is, combined environment, including capturing video imagery in RGB or HSV/HSV color coordinate systems and processing it to determine which areas should be made transparent, or have other color modifications made, based on sensed cultural features, electromagnetic spectrum values, and/or sensor line-of-sight, wherein the sensed features can also include electromagnetic radiation characteristics such as color, infra-red, ultra-violet light values, cultural features can include patterns of these characteristics, such as object recognition using edge detection, and whereby the processed image is then overlaid on, and fused into a 3D environment to combine the two data sources into a single scene to thereby create an effect whereby a user can look through predesignated areas or “windows” in the video image to see into a 3D simulated world, and/or see other enhanced or reprocessed features of the captured image.
A virtual reality system comprising:
A method for combining virtual reality environments and real-time physical environments for a user comprising:
A computer-implemented system for combining a virtual reality environment and a physical environment for a user comprising:
Dependencies are inferred from the claim text.