Musical and math reinforcing game
OwnerWayne Newmaninventor
Life of this patent
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Abstract
A method of playing cards using a specialized deck of cards in which mathematical and musical equations are used to solve and determine card ranks while playing any conventional card games. With the musical playing cards the card suits are categorized by instrument families, and Note values are based on Time Signatures where the quarter note receives one beat (e.g. Time Signatures 2/4, 3/4, and 4/4). The player determines the card value (2-10) by solving the equation. The math cards are similar but contain math equations to sharpen and reinforce mathematic skills by solving equations. Any known card game that can be played with regular playing cards can be played with either illustrated deck.
Claims11
A deck of playing cards including a plurality of cards categorized in a plurality of card suits, each card suit corresponding to an instrument family and including a number of face cards and a number of non-face cards, all of the non-face cards within each suit displaying a graphic depiction of an instrument within the corresponding instrument family, and all of said non-face cards displaying a musical time signature equation comprising any two or more from among the group including sixteenth notes, quarter notes, half notes, whole notes, and dotted notes, separated by math operators, whereby a player must solve the musical time signature equation and determine the instrument family of the displayed instrument to ascertain the card value and suit of each card.
A deck of playing cards including a plurality of cards categorized in a plurality of card suits, each card suit corresponding to a mathematical concept and including a number of face cards and a number of non-face cards, all of the non-face cards within each suit displaying a graphic depiction of a math operator corresponding to said mathematical concept, and all of said non-face cards displaying a mathematical equation employing said math operator and said mathematical concept, whereby a player must solve the mathematical equation and determine the mathematical concept of the displayed math operator to ascertain the card value and suit of each card.
A method of playing cards using a deck of playing cards in which all cards are categorized in a plurality of card suits, and each card suit corresponds to an instrument family and includes a number of face cards and a number of non-face cards, all of said non-face cards displaying a musical time signature equation comprising a plurality of notes from among the group including sixteenth notes, quarter notes, half notes, whole notes, and dotted notes, each said note being separated by a math operator, comprising the steps of:
- shuffling said deck of playing cards;
- dealing a plurality of hands of said playing cards;
- determining the card suits and values of all the cards in at least one of said hands by solving the musical time signature equations on said cards.
Dependencies are inferred from the claim text.