# US 2010/0169773 A1 · Method for providing gui using pointer with sensuous effect that pointer is moved by gravity and electronic apparatus thereof

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- Number: US 2010/0169773 A1
- Document ID: US20100169773A1
- Status: Published application
- Kind: A1
- Application number: 12/626,431
- Filed: 2009-11-25
- Published: 2010-07-01
- Earliest claimed: 2008-12-30
- Assignees: Samsung Electronics Co., Ltd.
- Inventors: Ho-june YOO; Sang-on CHOI; Byung-seok SOH; Eun-seok CHOI; Jong-hyuk JANG
- Web page: https://patentgrep.com/patent/US20100169773A1

## CPC

- G06F 3/016: {Input arrangements with force or tactile feedback as computer generated output to the user}
- G06F 3/0481: based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F 3/04812: Interaction techniques based on cursor appearance or behaviour, e.g. being affected by the presence of displayed objects
- G06F 2203/014: Force feedback applied to GUI
- G06F: ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models G06N)

## Abstract

A method for providing a GUI which uses a pointer with a sensuous effect showing that the pointer is moved by gravity is provided. The GUI providing method moves a pointer toward a specific position of a GUI-component if the pointer enters the GUI-component, and outputs at least one of an auditory effect and a tactile effect while the pointer moves toward the specific position. Accordingly, the user moves the pointer to the GUI-component more easily and enjoys entertainment.

## Claims

### Claim 1

A method for providing a graphical user interface (GUI), the method comprising:
displaying a GUI-component and a pointer used for indicating the GUI-component;
if the pointer enters the GUI-component, moving the pointer toward a first position of the GUI-component; and
outputting at least one of an auditory effect and a tactile effect while the pointer moves toward the first position.

### Claim 2 (depends on 1)

The method as claimed in claim 1, wherein while the pointer is moved toward the first position of the GUI-component, a level of the at least one of the auditory effect and the tactile effect is changed.

### Claim 3 (depends on 1)

The method as claimed in claim 1, wherein the at least one of the auditory effect and the tactile effect is output at least one point of a time when the pointer enters the GUI-component and a time when the pointer reaches the first position.

### Claim 4 (depends on 1)

The method as claimed in claim 1, wherein a level of the at least one of the auditory effect and the tactile effect is determined according to a direction in which the pointer moves.

### Claim 5 (depends on 4)

The method as claimed in claim 4, wherein if the pointer moves to a first direction, a level of the at least one of the auditory effect and the tactile effect output from the first direction part of a pointing device connected to the pointer is greater than a level of the at least one of the auditory effect and the tactile effect output from a second direction part of the pointing device which is positioned opposite to the first direction part in the pointing device.

### Claim 6 (depends on 1)

The method as claimed in claim 1, wherein the pointer is moved toward the first position of the GUI-component with a varying moving speed of the pointer, and
wherein a level of the at least one of the auditory effect and the tactile effect is changed according to the moving speed of the pointer.

### Claim 7 (depends on 1)

The method as claimed in claim 1, further comprising:
determining whether an escape operation to let the pointer escape from the GUI-component is input;
if it is determined that the escape operation is input, determining a degree of the escape operation;
if the degree of the escape operation is greater than a threshold, letting the pointer move to an outside of the GUI-component; and
outputting at least one of another auditory effect and another tactile effect while the pointer moves toward a second position in a display.

### Claim 8 (depends on 7)

The method as claimed in claim 7, wherein a pattern for the at least one of the auditory effect and the tactile effect is different from a pattern for the at least one of the other auditory effect and the other tactile effect.

### Claim 9 (depends on 1)

The method as claimed in claim 1, further comprising:
if the pointer escapes from the GUI-component, moving the pointer to another GUI-component; and
outputting at least one of another auditory effect and another tactile effect while the pointer is moved toward the other GUI-component.

### Claim 10

A method for providing a graphical user interface (GUI), the method comprising:
displaying a GUI-component and a pointer used for indicating the GUI-component;
if the pointer enters the GUI-component, moving the pointer to an outside of the GUI-component; and
outputting at least one of an auditory effect and a tactile effect while the pointer moves to the outside of the GUI-component.

### Claim 11 (depends on 10)

The method as claimed in claim 10, wherein while the pointer is moved to the outside of the GUI-component, a level of the at least one of the auditory effect and the tactile effect is changed.

### Claim 12 (depends on 10)

The method as claimed in claim 10, wherein the at least one of the auditory effect and the tactile effect is output at least one point of a time when the pointer enters the GUI-component and a time when the pointer completely escapes from the GUI-component.

### Claim 13 (depends on 10)

The method as claimed in claim 10, wherein a level of the at least one of the auditory effect and the tactile effect is determined according to a direction in which the pointer moves.

### Claim 14 (depends on 13)

The method as claimed in claim 13, wherein if the pointer moves to a first direction, a level of the at least one of the auditory effect and the tactile effect output from the first direction part of a pointing device connected to the pointer is greater than a level of the at least one of the auditory effect and the tactile effect output from a second direction part of the pointing device which is positioned opposite to the first direction part in the pointing device.

### Claim 15 (depends on 10)

The method as claimed in claim 10, wherein the pointer is moved to the outside of the GUI-component with a varying moving speed of the pointer, and
wherein a level of the at least one of the auditory effect and the tactile effect is changed according to the moving speed of the pointer.

### Claim 16 (depends on 10)

The method as claimed in claim 10, further comprising:
determining whether a pass operation to let the pointer pass through the GUI-component is input;
if it is determined that the pass operation is input, determining a degree of the pass operation;
if the degree of the pass operation is greater than a threshold, letting the pointer pass through the GUI-component; and
outputting at least one of another auditory effect and another tactile effect while the pointer passes through the GUI-component.

### Claim 17 (depends on 16)

The method as claimed in claim 16, wherein a pattern for the at least one of the auditory effect and the tactile effect is different from a pattern for the at least one of the other auditory effect and the other tactile effect.

### Claim 18

A method for providing a graphical user interface (GUI), the method comprising:
determining a position of a pointer;
if the pointer is determined to be placed at a first area, moving the pointer according to a user's manipulation;
if the pointer is determined to be placed on a second area, automatically moving the pointer to another position; and
outputting at least one of an auditory effect and a tactile effect while the pointer moves to the other position.

### Claim 19 (depends on 18)

The method as claimed in claim 18, wherein the pointer is moved to the other position with a visual effect that the pointer is moved by a force,
wherein the force includes at least one of gravity, a magnetic force, and an electric force.

### Claim 20

A method for providing a graphical user interface (GUI), the method comprising:
displaying a GUI-component and a pointer used for indicating the GUI-component;
if the pointer enters an area which is substantially close to the GUI point, moving the pointer toward a designated position; and
outputting at least one of an auditory effect and a tactile effect while the pointer is moved toward the designated position.

### Claim 21

A method for providing a GUI, the method comprising:
displaying a GUI-component and a pointer used for indicating the GUI-component;
if the pointer enters the GUI-component, moving the pointer regardless of a user's intention; and
outputting at least one of an auditory effect and a tactile effect while the pointer is moved regardless of the user's intention.

### Claim 22

An electronic apparatus, comprising:
a graphical user interface (GUI) generator which generates a GUI on which a GUI-component and a pointer used for indicating the GUI-component appear; and
a controller which controls the GUI generator to move the pointer toward a designated position of the GUI-component if the pointer enters the GUI-component, and controls at least one of an auditory effect and a tactile effect to be output while the pointer is moved toward the designated position.

### Claim 23 (depends on 22)

The electronic apparatus as claimed in claim 22, wherein the at least one of the auditory effect and the tactile effect is output from at least one of the electronic apparatus and a remote controller for the electronic apparatus.

### Claim 24

An electronic apparatus, comprising:
a graphical user interface (GUI) generator which generates a GUI on which a GUI-component and a pointer used for indicating the GUI-component appear; and
a controller which controls the GUI generator to move the pointer to an outside of the GUI-component if the pointer enters the GUI-component, and controls at least one of an auditory effect and a tactile effect to be output while the pointer is moved to the outside of the GUI-component.

### Claim 25 (depends on 24)

The electronic apparatus as claimed in claim 24, wherein the at least one of the auditory effect and the tactile effect is output from at least one of the electronic apparatus and a remote controller for the electronic apparatus.
