Reduced complexity user interface
AssigneeIntel Corporation
InventorRandy R. Dunton
Life of this patent
Estimating the term…
Abstract
A reduced complexity user interface is described. In an embodiment, a user interface module causes an animation of a pile of objects on a user interface display. The pile of objects to expand from a contracted form when a pointer approaches a boundary of the pile on the user interface display. The user interface module to determine two closest objects in the pile of objects that correspond with the pointer on the user interface display and to move the two closest objects to the pointer to visually indicate an insertion point into the pile. Other embodiments are described and claimed.
Claims23
An apparatus, comprising:
- a user interface module to cause an animation of a pile of objects on a user interface display, wherein the pile of objects to expand from a contracted form when a pointer approaches a boundary of the pile on the user interface display, wherein the user interface module to determine two closest objects in the pile of objects that correspond with the pointer on the user interface display and to move the two closest objects to the pointer to visually indicate an insertion point into the pile.
A method, comprising:
- causing an animation of a pile of objects on a user interface display, the animation comprising:
- expanding the pile of objects from a contracted form when a pointer approaches a boundary of the pile on the user interface display;
- determining two closest objects in the pile of objects that correspond with the pointer on the user interface display;
- and
- moving the two closest objects to the pointer to visually indicate an insertion point into the pile.
A machine-readable medium containing instructions which, when executed by a processing system, cause the processing system to perform a method, the method comprising:
- causing an animation of a pile of objects on a user interface display, the animation comprising:
- expanding the pile of objects from a contracted form when a pointer approaches a boundary of the pile on the user interface display;
- determining two closest objects in the pile of objects that correspond with the pointer on the user interface display;
- and
- moving the two closest objects to the pointer to visually indicate an insertion point into the pile.
Dependencies are inferred from the claim text.