Method of player tracking
AssigneeAristocrat Technologies Australia Pty Limited
InventorJohn Leslie Boesen
Life of this patent
Estimating the term…
Abstract
A method of player tracking including: generating a first transfer request in a first requesting tracking system based on a player record identifier identifying a player record and a home tracking system; transferring control of at least part of a player record from a home tracking system to the first requesting tracking system in response to receipt of the first transfer request; establishing a visiting player record in the first requesting tracking system for the at least part of the player record for which control is transferred; and updating the visiting player record in response to one or more player actions in the first requesting tracking system.
Claims42
A method of player tracking comprising:
- generating a first transfer request in a first requesting tracking system based on a player record identifier identifying a player record and a home tracking system;
- transferring control of at least part of a player record from a home tracking system to the first requesting tracking system in response to receipt of the first transfer request;
- establishing a visiting player record in the first requesting tracking system for the at least part of the player record for which control is transferred;
- and
- updating the visiting player record in response to one or more player actions in the first requesting tracking system.
A method of player tracking comprising:
- generating a first transfer request in a first requesting tracking system based on a player record identifier identifying the player record and a home tracking system;
- receiving control of at least part of a player record from the home tracking system;
- establishing a visiting player record in the first requesting tracking system for the at least part of the player record;
- and
- updating the visiting player record in response to one or more player actions in the first requesting tracking system.
A tracking system comprising:
- a player record data structure adapted to store player records, each player record including a player record identifier identifying the player record and being adapted to store data corresponding to a current location of control of at least part of the player record;
- and
- a transfer module adapted to:
- receive a transfer request from a requesting tracking system for the at least part of the player record, the transfer request including the player record identifier identifying the player record to be transferred;
- and
- process the transfer request based on the current location of control of at least part of the player record.
A tracking system comprising:
- a player record data structure adapted to store player records, each player record including a player record identifier identifying the player record;
- and
- a transfer module adapted to:
- receive a transfer request from a requesting tracking system in respect of at least part the player record, the transfer request including the player record identifier identifying the player record;
- transfer control of at least part of the player record to the requesting tracking system;
- and
- update the player record data structure to reflect what control of the player record has been transferred to the requesting tracking system and to include location data corresponding to the requesting tracking system.
A transfer module for a tracking system, the transfer module adapted to:
- receive a transfer request from a requesting tracking system for control of at least part of the player record, the transfer request including the player record identifier identifying the player record to be transferred;
- and
- process the transfer request based on a current location of control of the at least part of the player record.
A transfer module for a tracking system, the transfer module arranged to:
- receive a transfer request from a requesting tracking system in respect of at least part the player record, the transfer request including the player record identifier identifying the player record;
- transfer control of at least part of the player record to the requesting tracking system;
- and
- update a player record data structure to reflect what control of the player record has been transferred to the requesting tracking system and to include location data corresponding to the requesting tracking system.
A gaming network comprising:
- a home tracking system;
- and
- a first requesting tracking system,
- the home tracking system arranged to transfer control of at least part of a player record from to the first requesting tracking system in response to receipt of a first transfer request;
- the first requesting tracking system arranged to:
- generate a first transfer request based on a player record identifier identifying a player record and a home tracking system;
- establish a visiting player record in the first requesting tracking system for the at least part of the player record for which control is transferred;
- and
- update the visiting player record in response to one or more player actions in the first requesting tracking system.
Dependencies are inferred from the claim text.