System and method for social networking in a gaming environment
OwnerMark E. Herrmanninventor
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OwnerMark E. Herrmanninventor
Estimating the term…
Social networking functions may be provided in systems implemented in a gaming setting which uses information relating to players. In one implementation, a social network is provided that revolves around real-world gaming that takes place within a lawful gaming establishment. Gaming establishments accept wagers from players to play different types of games, including pure games of chance (e.g., video slots, video poker, etc.), table games, and other games involving various levels of skill. Because social networks are not designed for the gaming experience, one that integrates with the gaming and environment provides many benefits to both the player and the gaming establishment. In some implementations, such a social network may encompass the casino management network (e.g., a server-based gaming system), the players' computer at home, a mobile device (e.g., a PDA, cell phone, etc.) and/or any other Internet-enabled device.
A method for conducting a computer-based game in a legal gaming location, the method comprising acts of:
A computer-readable medium having computer-readable signals stored thereon that define instructions that, as a result of being executed by a computer, instruct the computer to perform a method for conducting a computer-based game in a legal gaming location, the method comprising acts of:
A server-based game system comprising:
Dependencies are inferred from the claim text.