Thimble Warrior Game
OwnerMoshe Bar-Heninventor
Life of this patent
Estimating the term…
Abstract
A toy for children comprising a thimble fitted to the thumb of the player with a shaped figure of a warrior on top of the thimble, enabling a method of new game. The game is played by two opponent players, each player places a thimble with a warrior on his thumb, both player holding their hands with the rest of the fingers so the thumb with the warrior is free to contest the other opponent warrior. The purpose of the game is to bring down the opponents' warriors and gaining the higher score. The game includes a serial of different warriors attached to a thimble, each warrior has a different score. The player chooses his warriors according to the theme they represent for him and according to the warrior score, the higher the score of the warrior, the higher possibility to gain a higher score and win the game.
Claims8
A toy of warriors on thimbles enabling a method of game comprising the following steps:
- a. The game is played by two opponent players,
- b. each player places on his thumb a warrior, said warrior comprising
- i. a thimble fitted to be placed on the thumb of said player.
- ii. a figure shaped as a warrior attached and fixed on said thimble.
- c. said players hold their hands together by the rest of their fingers, hand against hand, while only said fingers are holding, the hands are strait and horizontal to the floor, and said thumbs are rising up ready with said warriors for the battle.
- d. after an agreed signal the game starts,
- e. target of said game is to bring down the said warrior of the said opponent players' thumb,
- f. the rule is that said players are not allowed to separate their holding hands until one of the warriors is brought down.
- g. the said player who brought down his opponent warrior is gaining the score.
- h. said players either placing the same warriors on their thumbs again or choosing different warriors and repeating c to g,
- i. the winner is the one that gains the highest number of points.
A toy of warriors on thimbles enabling a method of game comprising the following steps:
- a. The game is played by two opponent players,
- b. each player places on his thumb a warrior, said warrior comprising
- i. a thimble fitted to be placed on the thumb of said player.
- ii. a figure shaped as a warrior.
- iii. connecting means enabling to attach and remove said figure shaped as a warrior to said thimble.
- c. said players hold their hands together by the rest of their fingers, hand against hand, while only said fingers are holding, the hands are strait and horizontal to the floor, and said thumbs are rising up ready with said warriors for the battle.
- d. after an agreed signal the game starts,
- e. target of said game is to bring down the said warrior of the said opponent players' thumb,
- f. the rule is that said players are not allowed to separate their holding hands until one of the warriors is brought down.
- g. the said player who brought down his opponent warrior is gaining the score.
- h. said players either placing the same warriors on their said thimbles again or choosing different warriors and repeating c to g,
- i. the winner is the one that gains the highest number of points.
Dependencies are inferred from the claim text.