Multiple Application Activation
AssigneeBig Fish Games, Inc.
InventorsSupreeth K. Sheshadri, Mathew D. Sorensen
Life of this patent
Estimating the term…
Abstract
A technique for multiple application activation is disclosed. The technique includes a client device receiving from a server an indication of applications available to purchase and a user selecting at least two of the indicated applications to be purchased. Then at least one of the applications is automatically received on the networked computer in response to the applications being selected. A second of the applications is automatically received after the first application has been received. While the second application is being received, the first of the applications is automatically installed and activated.
Claims16
A method comprising:
- receiving an indication of a plurality of applications available to purchase;
- selecting at least two of the plurality of the indicated applications to be purchased;
- automatically receiving at least one of the plurality of applications in response to the plurality of applications being selected;
- automatically receiving a second of the plurality of applications after the first application has been received;
- and
- automatically installing and activating the first of the plurality of application during the reception of the second of the plurality of applications.
A computer readable medium having instruction which when executed by one or more processor activate a plurality applications, said instructions when executed by one or more processors comprise:
- providing an indication of the plurality of applications available to purchase;
- receiving a selection of at least two of the plurality of the indicated applications to be purchased;
- automatically delivering one of the plurality of applications in response to the one of the plurality of applications being selected:
- automatically delivering a second of the plurality of applications after the first application has been received such that the first of the plurality of applications is automatically installed and activated during the reception of the second of the plurality of applications.
A video game delivery system comprising:
- a server and a client device;
- the server including a processor and a memory, the memory comprising instructions which when executed by the processor comprise:
- providing an indication of a plurality of applications available to purchase to the client device;
- receiving a selection from the networked computer of at least two of the plurality of the indicated applications to be purchased;
- automatically delivering at least one of the plurality of applications in response to the plurality of applications being selected;
- and
- automatically delivering a second of the plurality of applications to the client device after the first application has been received;
- the client device including a computer processor and a memory, the memory comprising instruction which when executed by the computer processor comprise:
- receiving an indication of a plurality of applications available to purchase from the server;
- selecting at least two of the plurality of the indicated applications to be purchased;
- automatically receiving from the server at least one of the plurality of applications in response to the plurality of applications being selected:
- automatically receiving a second of the plurality of applications from the server after the first application has been received;
- and
- automatically installing and activating on the client device the first of the plurality of application during the reception of the second of the plurality of applications.
Dependencies are inferred from the claim text.