Hot and ready game
AssigneeIncredible Technologies, Inc.
InventorsRichard A. Ditton, Leif P. Marwede
Life of this patent
Estimating the term…
Abstract
The invention provides a method of determining symbols or numbers in a casino game that have not been randomly drawn over a determined period of time. The symbols or numbers that have not been randomly drawn, selected, or dealt (ready numbers) may be displayed on a display interface for a player to review. A player may select the as many as all of the ready numbers or select as few as none of the ready numbers for use in the next gaming event.
Claims35
An apparatus for playing a casino game, the apparatus comprising:
- a display;
- a memory;
- a processor coupled to the memory and programmed with computer-executable instructions for performing steps comprising:
- determining a group of symbols that have not been randomly selected over a period of time;
- displaying at least a portion of the group of symbols;
- receiving a selection of at least one symbol wherein the selection of at least one symbol may include at least one symbol from the displayed group of symbols;
- displaying the selected at least one symbol on a grid;
- receiving an outcome set of random symbols;
- comparing the outcome set of random symbols to the selected at least one symbol;
- and
- determining if any of the outcome set of random symbols matches the selected at least one symbol.
A method of operating a casino game, the method comprising:
- determining a group of symbols that have not been randomly selected over a period of time;
- ranking the group of symbols that have not been randomly selected over a period of time;
- displaying at least a portion of the ranked group of symbols;
- receiving a selection of at least one symbol wherein the selection of at least one symbol may include at least one symbol from the displayed ranked group of symbols;
- displaying the selected at least one symbol on a grid;
- receiving a random set of outcome symbols;
- comparing the random set of outcome symbols to the selected at least one symbol;
- and
- determining if any of the random set of outcome symbols match the selected at least one symbol.
A method of operating a casino game, the method comprising:
- receiving at least one credit;
- determining a first group of symbols that have been randomly selected more than other randomly selected symbols over a period of time;
- determining a second group of symbols that have not been randomly selected over a period of time;
- ranking the first group of symbols that have been randomly selected over a period of time;
- displaying at least a portion of the ranked first group of symbols;
- ranking the second group of symbols that have not been randomly selected over a period of time;
- displaying at least a portion of the ranked second group of symbols;
- receiving a selection of at least one symbol wherein the selection of at least one symbol may include at least one symbol from the displayed ranked second group of symbols;
- displaying the selected at least one symbol on a grid;
- receiving an outcome set of random symbols;
- comparing the outcome set of random symbols to the selected at least one symbol;
- and
- determining if any of the outcome set of random symbols matches the selected at least one symbol.
An apparatus for playing a casino game, the apparatus comprising:
- a display;
- a memory;
- a processor coupled to the memory and programmed with computer-executable instructions for performing steps comprising:
- determining a first group of symbols that have been randomly selected more than other randomly selected symbols over a period of time;
- determining a second group of symbols that have not been randomly selected over a period of time;
- ranking the first group of symbols that have been randomly selected over a period of time;
- displaying at least a portion of the ranked first group of symbols;
- ranking the second group of symbols that have not been randomly selected over a period of time;
- displaying at least a portion of the ranked second group of symbols;
- receiving a selection of at least one symbol wherein the selection of at least one symbol may include at least one symbol from the displayed ranked second group of symbols;
- displaying the selected at least one symbol on a grid;
- receiving an outcome set of random symbols;
- comparing the outcome set of random symbols to the selected at least one symbol;
- and
- determining if any of the outcome set of random symbols matches the selected at least one symbol.
A computer-readable medium having computer-executable instructions for performing steps comprising:
- determining a group of symbols that have not been randomly selected over a period of time;
- ranking the group of symbols that have not been randomly selected over a period of time;
- displaying at least a portion of the ranked group of symbols;
- receiving a selection of at least one symbol wherein the selection of at least one symbol may include at least one symbol from the displayed ranked group of symbols;
- displaying the selected at least one symbol on a grid;
- receiving an outcome set of random symbols;
- comparing the outcome set of random symbols to the selected at least one symbol;
- and
- determining if any of the outcome set of random symbols matches the selected at least one symbol.
An apparatus for playing keno, the apparatus comprising:
- a display;
- a memory;
- a processor coupled to the memory and programmed with computer-executable instructions for performing steps comprising:
- determining a group of numbers that have not been randomly selected over a period of time;
- and
- displaying at least a portion of the group of numbers.
An apparatus for playing poker, the apparatus comprising:
- a display;
- a memory;
- a processor coupled to the memory and programmed with computer-executable instructions for performing steps comprising:
- determining a group of symbols that have not been randomly selected over a period of time;
- and
- displaying at least a portion of the group of symbols.
A method of operating a poker game, the method comprising:
- determining a group of symbols that have not been randomly selected over a period of time;
- ranking the group of symbols that have not been randomly selected over a period of time;
- displaying at least a portion of the ranked group of symbols.
An apparatus for playing roulette, the apparatus comprising:
- a display;
- a memory;
- a processor coupled to the memory and programmed with computer-executable instructions for performing steps comprising:
- determining a group of symbols that have not been randomly selected over a period of time;
- displaying at least a portion of the group of symbols;
- receiving a selection of at least one symbol wherein the selection of at least one symbol may include at least one symbol from the displayed ranked group of symbols;
- displaying the selected at least one symbol on a grid;
- receiving an outcome random symbol;
- comparing the outcome random symbol to the selected at least one symbol;
- and
- determining if the outcome random symbol matches the selected at least one symbol.
A method of operating a roulette game, the method comprising:
- determining a group of symbols that have not been randomly selected over a period of time;
- ranking the group of symbols that have not been randomly selected over a period of time;
- displaying at least a portion of the ranked group of symbols;
- receiving a selection of at least one symbol wherein the selection of at least one symbol may include at least one symbol from the displayed ranked group of symbols;
- displaying the selected at least one symbol on a grid;
- receiving a random outcome symbol;
- comparing the random outcome symbol to the selected at least one symbol;
- and
- determining if the random outcome symbol matches the selected at least one symbol.
An apparatus for blackjack, the apparatus comprising:
- a display;
- a memory;
- a processor coupled to the memory and programmed with computer-executable instructions for performing steps comprising:
- determining a group of symbols that have not been randomly selected over a period of time;
- and
- displaying at least a portion of the group of symbols.
A method of operating a blackjack game, the method comprising:
- determining a group of symbols that have not been randomly selected over a period of time;
- ranking the group of symbols that have not been randomly selected over a period of time;
- displaying at least a portion of the ranked group of symbols.
Dependencies are inferred from the claim text.