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US 2009/0152814 A1Published application
System For Playing A Combination Board and Card Game
OwnerMichael E. Vosper, SR.inventor
Life of this patent
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Abstract
A card game combined with a board game. The object of the game, which can be played by at least two players, is to score the most points over the other competitors. A related aim of the game in this quest to achieve the highest points possible is to create horizontal, vertical, and diagonal placements of cards in the spirit and basics of tic-tac-toe.
Claims20
A game system, comprising:
- a board;
- a deck of playing cards;
- a deck of point cards;
- and
- at least one scoring sheet.
2 more elements
A game system, comprising:
- a board;
- a deck of playing cards;
- a deck of point cards;
- at least one scoring sheet;
- wherein said board presents a “tic-tac-toe” shape;
- wherein said board contains at least 12 boxes but no more than 16 boxes;
- wherein at least 12 of said boxes are playable;
- wherein cards from said deck of playing cards may be placed onto said board;
- wherein said cards from said deck of playing cards display distinctive markings;
- wherein said boxes display distinctive markings;
- wherein said distinctive markings on said cards may equate to a wild value, numerical value or match distinctive markings on at least 12 boxes of said board;
- wherein players draw cards from said deck of playing cards attempting to place said cards with distinctive markings onto corresponding markings of said board in as much of a foundational pattern as possible beginning with one corner of said board;
- wherein said players place said cards with distinctive markings onto corresponding markings of said board before a card with a numerical value is placed into an adjacent area of said board;
- wherein said players earn points relating to point values of the placement of said cards that had been placed during each turn in designated patterns;
- wherein said wild value serves as a substitute for said cards displaying said distinctive markings;
- wherein points earned by each player is recorded on said scoring sheet;
- wherein said deck of point cards display a number;
- wherein said number of each card from said deck of point cards holds a value;
- wherein each player chooses a card from said deck of point cards at the beginning of a game;
- wherein the player who chooses the highest valued card from said deck of point cards is deemed the honors player;
- and
- wherein said honors player chooses an additional card from said deck of point cards, with said number of said additional card representing point values for the rest of the game.
19 more elements
A game system, comprising:
- using a board with a “tic-tac-toe” shape, said board contains at least 12 boxes but no more than 16 boxes;
- playing at least 12 of the boxes;
- placing cards from a deck of playing cards onto the board, the cards from the deck of playing cards displaying distinctive markings;
- equating the distinctive markings on the cards to a wild value, numerical value or matching distinctive markings on at least 12 boxes of the board;
- drawing cards from the deck of playing cards and attempting to place the cards with distinctive markings onto corresponding markings of the board in as much of a foundational pattern as possible beginning with one corner of the board;
- placing the cards with distinctive markings onto corresponding markings of the board before a card with a numerical value is placed into an adjacent area of the board;
- earning points relating to point values of the placement of the cards that had been placed during each turn in designated patterns;
- allowing the wild value to serve as a substitute for the cards displaying the distinctive markings;
- recording points earned by each player on a scoring sheet;
- displaying a number having a value on the deck of point cards;
- choosing a card from the deck of point cards at a beginning of a game;
- deeming the player who chooses the highest valued card from the deck of point cards as the honors player;
- and
- having the honors player choose an additional card from the deck of point cards, with the number of the additional card representing point values for the rest of the game.
11 more elements
Dependencies are inferred from the claim text.