Scent-based board game
AssigneeUnknown Games, LLC
InventorsDale Ian Harris, Russell Pinto
Life of this patent
Estimating the term…
Abstract
The present invention includes a scent-based board game to challenge the olfactory sense of the player, and a method of play thereof, further including a game board having a start space, an end space and a set of spaces positioned between the start and end space; a scented card having a scent, the identity of the scent and an order; and positional markers. The players progress along the game path by following instructions on the game spaces, identifying the correct scent on the scented cards, and avoiding obstacles. The first player to arrive to the end space is declared as winner.
Claims22
1-10. (canceled)
An electronic game for at least one player comprising:
- a scent generating device to generate a scent having an identity and being associated with an order;
- a computing device to generate a playing path and a positional marker the playing path having a start, an end, and a section comprising a set of spaces and an action corresponding to a subset of said set of spaces wherein the positional marker marks a position on the playing path.
A game stored on a machine readable medium, comprising:
- a card generating module that generates a card image having a scented area, an identity of said scent, and an order;
- a playing path generating module that generates a path having a start, an end, and a section comprising:
- (i) a set of spaces;
- and
- (ii) an action corresponding to a subset of said set of spaces;
- and
- a positional marker generating module that generates a positional marker to mark a position on said playing path.
17-28. (canceled)
A system for playing an electronic game for at least one player, comprising:
- a computer device including a plurality of modules, the modules including:
- a processor, operably connected to a power supply, including:
- a card generating module that generates a card image having a scented area, an identity and being associated with an order,
- a playing path generating module that generates a path having a start, an end, and a section comprising a set of spaces, and an action corresponding to a subset of the set of spaces, and
- a positional marker module that generates a positional marker to mark a position on the playing path;
- an analog to digital converter operably connected to the processor;
- and
- an input/output port operably connected to the processor;
- an input device for transmitting signals to the input/output port of the computer device;
- a display in communication with the input/output port for providing visual information to the player;
- and
- a scent generating device in communication with the input/output port, wherein the processor is configured to communicate with the input/output port to direct the scent generating device to emit a plurality of different scents.
A method of playing an electronic game stored on a machine readable medium for at least one player, the method comprising:
- selecting a playing path for the game;
- selecting a positional marker for the player;
- moving the positional marker along the playing path, wherein the playing path includes:
- a start;
- an end;
- and
- a section having a set of playing spaces;
- activating a scent generating device, which emits one of plurality of different scents, wherein the scent corresponds to an identity and an order;
- identifying the scent emits from the scent generating device;
- following the order upon correct identification of the scent.
Dependencies are inferred from the claim text.