Method for predictively splitting procedurally generated particle data into screen-space boxes
AssigneesSony Corporation, Sony Pictures Entertainment Inc.
InventorsJonathan Cohen, Chris Allen
Life of this patent
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AssigneesSony Corporation, Sony Pictures Entertainment Inc.
InventorsJonathan Cohen, Chris Allen
Estimating the term…
A method for use in rendering includes receiving an input particle system, an instancing program, and a number indicating a maximum number of particles to be stored in memory, providing an input particle count representative of at least a portion of the input particle system to at least one operator for the instancing program, running the at least one operator in a prediction mode to generate an output particle count, comparing the output particle count to the number indicating a maximum number of particles to be stored in memory, and spatially splitting a bounding box representative of the input particle count in response to the output particle count being greater than the number indicating a maximum number of particles to be stored in memory.
A method for use in rendering, comprising:
A storage medium storing a computer program executable by a processor based system, the computer program causing the processor based system to execute steps comprising:
An apparatus for use in rendering, comprising:
Dependencies are inferred from the claim text.