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US 2008/0177776 A1Published application
Animation object shell system and method
OwnerRichard W. Stallingsinventor
Life of this patent
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Abstract
A method and computer program product for storing a plurality of animation object shells in a data repository. Each of the plurality of animation object shells includes at least one data object, and two or more discrete animation sequences for applying to at least a portion of the at least one data object.
Claims21
An animation object shell method comprising:
- storing a plurality of animation object shells in a data repository, wherein each of the plurality of animation object shells includes:
- at least one data object, and
- two or more discrete animation sequences for applying to at least a portion of the at least one data object.
An animation object shell comprising:
- at least one data object, and
- two or more discrete animation sequences for applying to at least a portion of the at least one data object.
A computer program product residing on a computer readable medium having a plurality of instructions stored thereon that, when executed by a processor, cause the processor to perform operations comprising:
- storing a plurality of animation object shells in a data repository, wherein each of the plurality of animation object shells includes:
- at least one data object, and
- two or more discrete animation sequences for applying to at least a portion of the at least one data object.
Dependencies are inferred from the claim text.