A method of playing a game, said method comprising the steps of:
- providing a gameboard having a top surface, a plurality of nodes extending below said top surface and being accessible from said top surface, and a plurality of channels extending below said top surface and connecting said nodes;
- each said channel being flared beneath said gameboard top surface;
- said channels defining three concentric rectangles;
- eight said nodes being spaced along each said rectangle so that each side of a respective rectangle has three said nodes;
- said channels connecting said nodes to form twenty linear segments each having three said nodes;
- providing a plurality of tokens, each respective token having a configuration that is positionable in each respective node from adjacent said top surface and that is movable along each respective channel, each said token having a flared lower end that is slidable along said channels and only removable from said channels at said nodes, a first lot of said tokens including first indicia and a second lot of said tokens including second indicia;
- alternatingly, having a first player place a respective said token having first indicia inside a respective said node and having a second player place a respective said token having second indicia inside another said node until all of said tokens are inside said nodes;
- alternatingly, having said first player move a respective said token having first indicia from one said node to another said node by sliding said token along said channel and having said second player move a respective said token having second indicia from one said node to another said node by sliding said token along said channel, said first player trying to position three said tokens having first indicia in all three said nodes of any of said twenty linear segments, said second player trying to position three said tokens having second indicia in all three said nodes of any of said twenty linear segments;
- having said first player remove a respective said token having second indicia from said gameboard when said first player positions three said tokens having first indicia in all three said nodes of any of said twenty linear segments;
- having said second player remove a respective said token having first indicia from said gameboard when said second player positions three said tokens having second indicia in all three said nodes of any of said twenty linear segments;
- and
- determining said player that removes a predetermined amount of said tokens from said gameboard to be the winner.