Gaming device and method of use
AssigneeIgt
InventorsJerald C. Seelig, Lawrence M. Henshaw
Life of this patent
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Abstract
A gaming device including a game apparatus configured to allow a player to play a game including moveable prize objects is disclosed. The gaming device may also include a prize object holder configured to hold the prize objects where the prize objects are allowed to move within the prize object holder. A controller may be in communication with the game apparatus. The controller may be configured to determine a game outcome and to move the prize object holder to display the game outcome to the player. In another embodiment, a dynamic prize object which is distinguishable from all other prize objects may be included among the moveable prize objects where the dynamic prize object may be used to convey special prizes to the player.
Claims25
A gaming device comprising:
- (A) a housing;
- (B) a plurality of moveable prize objects, the prize objects being configured to communicate a game outcome;
- (C) at least one moveable prize object holder mounted in the housing, the prize object holder having a plurality of chambers, each chamber configured to non-rigidly contain at least one of the plurality of prize objects, wherein the chambers allow the prize objects to move within the chambers and each chamber has a viewable portion, wherein a player may see the at least one prize object within the chamber;
- and
- (D) wherein the housing and the prize object holder are configured to allow a player to view the chambers and more than one prize object at a time within the chambers.
A gaming method comprising, but not necessarily in the order shown:
- (A) allowing a player to place a wager and play a game of chance;
- (B) determining a first game outcome, the first game outcome comprising a prize qualifying event;
- and
- (C) if the first game outcome comprises the prize qualifying event:
- (a) activating a display comprising a plurality of prize objects contained in a plurality of prize object holders, the prize object holder having a plurality of chambers that non-rigidly contain the prize objects, the prize objects being viewable within the chamber, a subset of the prize objects being simultaneously viewable by the player;
- (b) moving the prize object holder such that the prize objects are allowed to move within the chambers during movement of the prize object holder;
- (c) stopping the prize object holder, the stopped prize objects conveying a second game outcome;
- and
- (d) awarding a prize to the player.
A gaming device comprising:
- (A) gaming means for allowing a player to play a game;
- (B) at least one moveable prize object means for at least partially conveying a game outcome;
- (C) at least one moveable prize object holder means for holding the moveable prize object means, the moveable prize object holder means having a plurality of chambers for non-rigidly containing at least one of the prize object means, the chambers allowing the prize object means to move within the chambers;
- (D) view means for allowing a player to view a set of the prize object means within the chamber;
- (E) actuator means for moving the moveable prize object holder means;
- and
- (F) controller means for determining the game outcome and activating the actuator means according to the game outcome.
A gaming device comprising:
- (A) a housing;
- (B) a plurality of prize object holders mounted in the housing;
- (C) the prize object holders having a plurality of chambers;
- (D) at least one prize object positioned within each of the chambers, the prize object being moveable within the chamber, the chamber non-rigidly containing the prize object while at the same time allowing the prize object to move;
- (E) a window located in each chamber, the window allowing the prize object within the chamber to be visible to a game player;
- (F) a set of at least two of the chambers being visible to the game player;
- (G) an actuator connected to the prize object holder, the actuator adapted to move and to stop the prize object holder;
- and
- (H) a controller in communication with the actuator, the controller being adapted to control the actuator such that the prize object indicates a game outcome.
A gaming system comprising:
- (A) a plurality of game apparatus, each game apparatus configured to play a game of chance wherein each game apparatus comprises:
- (a) a housing;
- (b) a plurality of moveable prize objects, the moveable prize objects being configured to communicate random game outcomes;
- (c) at least one moveable prize object holder configured to hold the plurality of moveable prize objects, wherein at least one of the moveable prize objects is a dynamic prize object, the dynamic prize object being distinguishable from all other moveable prize objects;
- and
- (d) at least one controller configured to:
- (i) determine a first random game outcome;
- (ii) select at least one moveable prize object from the plurality of moveable prize objects associated with the first random game outcome;
- and
- (i) cause the selected moveable prize object to be displayed to the player;
- and
- (B) a central controller in communication with the plurality of game apparatus and the at least one controller of each of the plurality of game apparatus wherein when the selected moveable prize object of (A)(e)(ii-iii) is the dynamic prize object, the central controller is configured to:
- (a) determine a second random game outcome associated with selection of the dynamic prize object;
- (b) assign a prize value associated with the selected dynamic prize object;
- and
- (c) cause the game apparatus associated with the selected dynamic prize object to display the prize value to communicate the second random game outcome to the player.
Dependencies are inferred from the claim text.